1.7.2 commit
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92e097eaa2
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548 changed files with 46982 additions and 2 deletions
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package WayofTime.alchemicalWizardry.common.renderer.block.itemRender;
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import WayofTime.alchemicalWizardry.common.renderer.model.ModelBloodAltar;
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import cpw.mods.fml.client.FMLClientHandler;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.IItemRenderer;
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import org.lwjgl.opengl.GL11;
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public class TEAltarItemRenderer implements IItemRenderer
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{
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private ModelBloodAltar modelBloodAltar;
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public TEAltarItemRenderer()
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{
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modelBloodAltar = new ModelBloodAltar();
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}
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@Override
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public boolean handleRenderType(ItemStack item, ItemRenderType type)
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{
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// TODO Auto-generated method stub
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return true;
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}
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@Override
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public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper)
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{
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// TODO Auto-generated method stub
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return true;
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}
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@Override
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public void renderItem(ItemRenderType type, ItemStack item, Object... data)
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{
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float scale = 0.08f;
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// TODO Auto-generated method stub
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switch (type)
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{
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case ENTITY:
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{
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renderBloodAltar(0f, 0f, 0f, scale);
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return;
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}
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case EQUIPPED:
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{
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renderBloodAltar(0f, 0f, 0f, scale);
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return;
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}
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case INVENTORY:
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{
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renderBloodAltar(0f, -0.25f, 0f, scale);
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return;
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}
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default:
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return;
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}
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}
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private void renderBloodAltar(float x, float y, float z, float scale)
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{
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GL11.glPushMatrix();
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// Disable Lighting Calculations
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glTranslatef(x, y, z);
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GL11.glScalef(scale, scale, scale);
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GL11.glRotatef(180f, 0f, 1f, 0f);
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//FMLClientHandler.instance().getClient().renderEngine.bindTexture("/mods/OBJTutorial/textures/models/TutBox.png");
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ResourceLocation test = new ResourceLocation("alchemicalwizardry:textures/models/altar.png");
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//FMLClientHandler.instance().getClient().renderEngine.bindTexture("/mods/alchemicalwizardry/textures/models/altar.png");
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(test);
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modelBloodAltar.renderBloodAltar();
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// Re-enable Lighting Calculations
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glPopMatrix();
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}
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}
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