Added Blood Letter's backpack, attempting to add NBT-sensitive blood altar recipes.
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66501744f6
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9935197282
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@ -79,6 +79,7 @@ import WayofTime.alchemicalWizardry.common.items.sigil.SigilOfTheFastMiner;
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import WayofTime.alchemicalWizardry.common.items.sigil.SigilOfWind;
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import WayofTime.alchemicalWizardry.common.items.sigil.SigilOfWind;
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import WayofTime.alchemicalWizardry.common.items.sigil.VoidSigil;
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import WayofTime.alchemicalWizardry.common.items.sigil.VoidSigil;
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import WayofTime.alchemicalWizardry.common.items.sigil.WaterSigil;
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import WayofTime.alchemicalWizardry.common.items.sigil.WaterSigil;
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import WayofTime.alchemicalWizardry.common.items.thaumcraft.ItemBloodLetterPack;
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import cpw.mods.fml.common.registry.GameRegistry;
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import cpw.mods.fml.common.registry.GameRegistry;
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/**
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/**
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@ -194,6 +195,8 @@ public class ModItems
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public static Item itemBloodMagicBook;
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public static Item itemBloodMagicBook;
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public static Item bucketLife;
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public static Item bucketLife;
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public static Item itemBloodPack;
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public static void init()
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public static void init()
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{
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{
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@ -291,6 +294,8 @@ public class ModItems
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itemTankSegmenter = new ItemTankSegmenter().setUnlocalizedName("itemTankSegmenter");
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itemTankSegmenter = new ItemTankSegmenter().setUnlocalizedName("itemTankSegmenter");
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itemDestinationClearer = new ItemDestinationClearer().setUnlocalizedName("destinationClearer");
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itemDestinationClearer = new ItemDestinationClearer().setUnlocalizedName("destinationClearer");
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itemBloodMagicBook = new ItemBMBook().setUnlocalizedName("bmBook");
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itemBloodMagicBook = new ItemBMBook().setUnlocalizedName("bmBook");
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itemBloodPack = new ItemBloodLetterPack().setUnlocalizedName("itemBloodPack");
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}
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}
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public static void registerItems()
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public static void registerItems()
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@ -393,6 +398,8 @@ public class ModItems
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GameRegistry.registerItem(ModItems.baseItems, "bloodMagicBaseItems");
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GameRegistry.registerItem(ModItems.baseItems, "bloodMagicBaseItems");
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GameRegistry.registerItem(ModItems.baseAlchemyItems, "bloodMagicBaseAlchemyItems");
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GameRegistry.registerItem(ModItems.baseAlchemyItems, "bloodMagicBaseAlchemyItems");
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GameRegistry.registerItem(ModItems.itemBloodPack, "itemBloodPack");
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//GameRegistry.registerItem(ModItems.itemBloodFrame, "itemBloodFrame");
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//GameRegistry.registerItem(ModItems.itemBloodFrame, "itemBloodFrame");
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}
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}
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}
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}
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@ -1,6 +1,10 @@
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package WayofTime.alchemicalWizardry.api.altarRecipeRegistry;
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package WayofTime.alchemicalWizardry.api.altarRecipeRegistry;
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import java.util.Set;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTBase;
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import net.minecraft.nbt.NBTTagCompound;
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public class AltarRecipe
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public class AltarRecipe
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{
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{
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@ -11,16 +15,23 @@ public class AltarRecipe
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public int drainRate;
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public int drainRate;
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public ItemStack requiredItem;
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public ItemStack requiredItem;
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public ItemStack result;
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public ItemStack result;
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public boolean useTag;
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public AltarRecipe(ItemStack result, ItemStack requiredItem, int minTier, int liquidRequired, int consumptionRate, int drainRate, boolean canBeFilled)
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public AltarRecipe(ItemStack result, ItemStack requiredItem, int minTier, int liquidRequired, int consumptionRate, int drainRate, boolean canBeFilled)
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{
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{
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this.result = result;
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this(result, requiredItem, minTier, liquidRequired, consumptionRate, drainRate, canBeFilled, false);
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}
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public AltarRecipe(ItemStack result, ItemStack requiredItem, int minTier, int liquidRequired, int consumptionRate, int drainRate, boolean canBeFilled, boolean useTag)
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{
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this.result = result;
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this.requiredItem = requiredItem;
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this.requiredItem = requiredItem;
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this.minTier = minTier;
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this.minTier = minTier;
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this.liquidRequired = liquidRequired;
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this.liquidRequired = liquidRequired;
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this.consumptionRate = consumptionRate;
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this.consumptionRate = consumptionRate;
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this.drainRate = drainRate;
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this.drainRate = drainRate;
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this.canBeFilled = canBeFilled;
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this.canBeFilled = canBeFilled;
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this.useTag = useTag;
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}
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}
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public ItemStack getResult()
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public ItemStack getResult()
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@ -40,7 +51,40 @@ public class AltarRecipe
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return false;
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return false;
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}
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}
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return tierCheck >= minTier && this.requiredItem.isItemEqual(comparedStack);
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return tierCheck >= minTier && this.requiredItem.isItemEqual(comparedStack) && this.useTag ? this.areRequiredTagsEqual(comparedStack) : true;
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}
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public boolean areRequiredTagsEqual(ItemStack comparedStack)
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{
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if(requiredItem.hasTagCompound())
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{
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NBTTagCompound tag = requiredItem.getTagCompound();
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if(!comparedStack.hasTagCompound())
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{
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return false;
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}
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NBTTagCompound comparedTag = comparedStack.getTagCompound();
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Set set = tag.func_150296_c();
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for(Object obj : set)
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{
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if(obj instanceof String)
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{
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String str = (String)obj;
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NBTBase baseTag = comparedTag.getTag(str);
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if(baseTag != null && !baseTag.equals(comparedTag.getTag(str)))
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{
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return false;
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}
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}
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}
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}
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return true;
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}
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}
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public int getMinTier()
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public int getMinTier()
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@ -0,0 +1,162 @@
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package WayofTime.alchemicalWizardry.common.items.thaumcraft;
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import java.util.List;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemArmor;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.api.items.interfaces.ArmourUpgrade;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class ItemBloodLetterPack extends ItemArmor implements ArmourUpgrade
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{
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private static IIcon helmetIcon;
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private static IIcon plateIcon;
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private static IIcon leggingsIcon;
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private static IIcon bootsIcon;
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public static int conversionRate = 100; //LP / half heart
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public static float activationPoint = 0.5f;
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public static int tickRate = 20;
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public ItemBloodLetterPack()
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{
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super(ArmorMaterial.CHAIN, 0, 1);
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setCreativeTab(AlchemicalWizardry.tabBloodMagic);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerIcons(IIconRegister iconRegister)
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{
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this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:SheathedItem");
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this.helmetIcon = iconRegister.registerIcon("AlchemicalWizardry:SanguineHelmet");
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this.plateIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundPlate");
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this.leggingsIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundLeggings");
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this.bootsIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundBoots");
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}
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@Override
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public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
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{
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par3List.add("Crystal of unimaginable power");
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if (!(par1ItemStack.stackTagCompound == null))
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{
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NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
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par3List.add("Stored LP: " + this.getStoredLP(par1ItemStack));
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}
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}
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@SideOnly(Side.CLIENT)
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public IIcon getIconFromDamage(int par1)
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{
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return this.itemIcon;
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}
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@Override
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public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type)
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{
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return "alchemicalwizardry:models/armor/sanguineArmour_layer_1.png";
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}
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@Override
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public ItemStack onItemRightClick(ItemStack itemStack, World world, EntityPlayer player)
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{
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if (world.isRemote)
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{
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return itemStack;
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}
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MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(world, player, false);
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if (movingobjectposition == null)
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{
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return super.onItemRightClick(itemStack, world, player);
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} else
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{
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if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
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{
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int x = movingobjectposition.blockX;
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int y = movingobjectposition.blockY;
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int z = movingobjectposition.blockZ;
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TileEntity tile = world.getTileEntity(x, y, z);
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if (!(tile instanceof TEAltar))
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{
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return super.onItemRightClick(itemStack, world, player);
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}
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TEAltar altar = (TEAltar)tile;
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if(!altar.isActive())
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{
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int amount = this.getStoredLP(itemStack);
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if(amount > 0)
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{
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int filledAmount = altar.fillMainTank(amount);
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amount -= filledAmount;
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this.setStoredLP(itemStack, amount);
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}
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}
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}
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}
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return itemStack;
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}
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public void setStoredLP(ItemStack itemStack, int lp)
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{
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if(!itemStack.hasTagCompound())
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{
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itemStack.setTagCompound(new NBTTagCompound());
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}
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NBTTagCompound tag = itemStack.getTagCompound();
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tag.setInteger("storedLP", lp);
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}
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public int getStoredLP(ItemStack itemStack)
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{
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if(!itemStack.hasTagCompound())
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{
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itemStack.setTagCompound(new NBTTagCompound());
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}
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NBTTagCompound tag = itemStack.getTagCompound();
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return tag.getInteger("storedLP");
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}
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@Override
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public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack)
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{
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//This is where I need to do the updating
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return;
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}
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@Override
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public boolean isUpgrade()
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{
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return true;
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}
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@Override
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public int getEnergyForTenSeconds()
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{
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return 0;
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}
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}
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@ -84,6 +84,18 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
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progress = 0;
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progress = 0;
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this.lockdownDuration = 0;
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this.lockdownDuration = 0;
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}
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}
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/**
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*
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* @return Amount filled
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*/
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public int fillMainTank(int amount) //TODO
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{
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int filledAmount = Math.min(capacity - fluid.amount, amount);
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fluid.amount += filledAmount;
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return filledAmount;
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}
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public int getRSPowerOutput()
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public int getRSPowerOutput()
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{
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{
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