Implemented the Ritual Diviner and added its recipe. Added unlocalized name to rituals. Removed a few unnecessary imports.

This commit is contained in:
WayofTime 2015-12-30 11:34:04 -05:00
parent c815960f5e
commit 98ca2fbd16
12 changed files with 553 additions and 88 deletions

View file

@ -98,6 +98,8 @@ item.BloodMagic.sigil.enderSeverance.name=Sigil of Ender Severance
item.BloodMagic.altarMaker.name=Altar Maker
item.BloodMagic.ritualDiviner.name=Ritual Diviner
# Blocks
tile.BloodMagic.fluid.lifeEssence.name=Life Essence
@ -182,6 +184,22 @@ tooltip.BloodMagic.activationCrystal.weak=Activates low-level rituals
tooltip.BloodMagic.activationCrystal.awakened=Activates more powerful rituals
tooltip.BloodMagic.activationCrystal.creative=Creative Only - Activates any ritual
tooltip.BloodMagic.diviner.currentRitual=Current Ritual:
tooltip.BloodMagic.diviner.blankRune=Blank Runes: %d
tooltip.BloodMagic.diviner.waterRune=Water Runes: %d
tooltip.BloodMagic.diviner.airRune=Air Runes: %d
tooltip.BloodMagic.diviner.fireRune=Fire Runes: %d
tooltip.BloodMagic.diviner.earthRune=Earth Runes: %d
tooltip.BloodMagic.diviner.duskRune=Dusk Runes: %d
tooltip.BloodMagic.diviner.dawnRune=Dawn Runes: %d
tooltip.BloodMagic.diviner.totalRune=Total Runes: %d
tooltip.BloodMagic.diviner.extraInfo=Press shift for extra info
tooltip.BloodMagic.diviner.currentDirection=Current Direction: %s
# Ritual
ritual.BloodMagic.testRitual=Test Ritual
ritual.BloodMagic.waterRitual=Ritual of the Full Spring
# Chat
chat.BloodMagic.altarMaker.setTier=Set Tier to: %d
chat.BloodMagic.altarMaker.building=Building a Tier %d Altar

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@ -0,0 +1,7 @@
{
"parent":"bloodmagic:item/ItemModelBase",
"textures": {
"layer0":"bloodmagic:items/RitualDiviner"
}
}