Implemented the Ritual Diviner and added its recipe. Added unlocalized name to rituals. Removed a few unnecessary imports.

This commit is contained in:
WayofTime 2015-12-30 11:34:04 -05:00
parent c815960f5e
commit 98ca2fbd16
12 changed files with 553 additions and 88 deletions

View file

@ -26,14 +26,15 @@ public abstract class Ritual {
private final int crystalLevel;
private final int activationCost;
private final RitualRenderer renderer;
private final String unlocalizedName;
/**
* @param name - The name of the ritual
* @param crystalLevel - Required Activation Crystal tier
* @param activationCost - Base LP cost for activating the ritual
*/
public Ritual(String name, int crystalLevel, int activationCost) {
this(name, crystalLevel, activationCost, null);
public Ritual(String name, int crystalLevel, int activationCost, String unlocalizedName) {
this(name, crystalLevel, activationCost, null, unlocalizedName);
}
/**