Implemented the Ritual Diviner and added its recipe. Added unlocalized name to rituals. Removed a few unnecessary imports.
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12 changed files with 553 additions and 88 deletions
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@ -26,14 +26,15 @@ public abstract class Ritual {
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private final int crystalLevel;
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private final int activationCost;
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private final RitualRenderer renderer;
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private final String unlocalizedName;
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/**
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* @param name - The name of the ritual
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* @param crystalLevel - Required Activation Crystal tier
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* @param activationCost - Base LP cost for activating the ritual
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*/
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public Ritual(String name, int crystalLevel, int activationCost) {
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this(name, crystalLevel, activationCost, null);
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public Ritual(String name, int crystalLevel, int activationCost, String unlocalizedName) {
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this(name, crystalLevel, activationCost, null, unlocalizedName);
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}
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/**
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