Final push of 1.0.1!

This commit is contained in:
WayofTime 2014-04-07 07:27:04 -04:00
parent 9dc8a57a2d
commit 97b90eaf63
34 changed files with 1088 additions and 803 deletions

View file

@ -1,5 +1,8 @@
package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
@ -10,6 +13,7 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.alchemy.AlchemyRecipeRegistry;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
@ -385,4 +389,27 @@ public class RitualEffectAutoAlchemy extends RitualEffect
{
return 10;
}
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> autoAlchemyRitual = new ArrayList();
autoAlchemyRitual.add(new RitualComponent(1,0,1, RitualComponent.DUSK));
autoAlchemyRitual.add(new RitualComponent(1,0,-1, RitualComponent.DUSK));
autoAlchemyRitual.add(new RitualComponent(-1,0,-1, RitualComponent.DUSK));
autoAlchemyRitual.add(new RitualComponent(-1,0,1, RitualComponent.DUSK));
autoAlchemyRitual.add(new RitualComponent(2,0,2, RitualComponent.WATER));
autoAlchemyRitual.add(new RitualComponent(2,0,-2, RitualComponent.WATER));
autoAlchemyRitual.add(new RitualComponent(-2,0,-2, RitualComponent.WATER));
autoAlchemyRitual.add(new RitualComponent(-2,0,2, RitualComponent.WATER));
autoAlchemyRitual.add(new RitualComponent(-3,0,-2, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(-2,0,-3, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(-3,0,2, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(-2,0,3, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(3,0,-2, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(2,0,-3, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(3,0,2, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(2,0,3, RitualComponent.FIRE));
return autoAlchemyRitual;
}
}