Made a ritual augment that makes the Ritual of Regeneration steal health from mobs to heal the player. Also tinkered with having the ritual give absorption hearts (at a slow rate)
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3 changed files with 117 additions and 3 deletions
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@ -620,6 +620,11 @@ ritual.BloodMagic.jumpRitual.info=Causes entities to leap up into the air.
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ritual.BloodMagic.wellOfSufferingRitual.info=Attacks mobs within its damage zone and puts the LP into a nearby blood altar.
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ritual.BloodMagic.featheredKnifeRitual.info=Drains health from players in its area and puts the LP into a nearby blood altar.
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ritual.BloodMagic.regenerationRitual.info=Casts regeneration on entities within its range if they are missing health.
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ritual.BloodMagic.regenerationRitual.default.info=(Raw)
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ritual.BloodMagic.regenerationRitual.corrosive.info=(Corrosive) Steals health from non-players inside of its Vampirism range and directly heals players.
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ritual.BloodMagic.regenerationRitual.destructive.info=(Destructive)
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ritual.BloodMagic.regenerationRitual.vengeful.info=(Vengeful)
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ritual.BloodMagic.regenerationRitual.steadfast.info=(Steadfast)
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ritual.BloodMagic.harvestRitual.info=Harvests plants within its range, dropping the results on the ground.
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ritual.BloodMagic.magneticRitual.info=Pulls up ores from the ground and puts them into its placement range.
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ritual.BloodMagic.crushingRitual.info=Breaks blocks within its crushing range and places the items into the linked chest.
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@ -681,6 +686,7 @@ ritual.BloodMagic.wellOfSufferingRitual.damage.info=(Damage) This defines where
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ritual.BloodMagic.featheredKnifeRitual.altar.info=(Altar) This range defines the area that the ritual searches for the blood altar. Changing this will either expand or limit the range to a certain region.
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ritual.BloodMagic.featheredKnifeRitual.damage.info=(Damage) This defines where the ritual will damage a player. Players inside of this range will receive damage over time up to the specified limit.
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ritual.BloodMagic.regenerationRitual.heal.info=(Healing) Mobs within this range will receive a regeneration buff.
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ritual.BloodMagic.regenerationRitual.vampire.info=(Vampirism) Mobs within this range have their health syphoned to heal players in the Healing range.
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ritual.BloodMagic.harvestRitual.harvestRange.info=(Harvesting) Plants within this range will be harvested.
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ritual.BloodMagic.magneticRitual.placementRange.info=(Placement) The range that the ritual will place the grabbed ores into.
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ritual.BloodMagic.crushingRitual.crushingRange.info=(Crushing) The blocks that the ritual will break.
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