Finished dungeon block localization of all current Dungeon Blocks. Finished implementing BlockStringStairs. Added the WAILA compat for the Stairs.
This commit is contained in:
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348664c3fe
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@ -300,6 +300,10 @@ public class Constants
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DEMON_PILLAR_CAP_1("BlockPillarCap1"),
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DEMON_PILLAR_CAP_1("BlockPillarCap1"),
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DEMON_PILLAR_CAP_2("BlockPillarCap2"),
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DEMON_PILLAR_CAP_2("BlockPillarCap2"),
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DEMON_PILLAR_CAP_3("BlockPillarCap3"),
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DEMON_PILLAR_CAP_3("BlockPillarCap3"),
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DEMON_WALL_1("BlockWall1"),
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DEMON_STAIRS_1("BlockStairs1"),
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DEMON_STAIRS_2("BlockStairs2"),
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DEMON_STAIRS_3("BlockStairs3"),
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DEMON_LIGHT("BlockDemonLight");
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DEMON_LIGHT("BlockDemonLight");
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@Getter
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@Getter
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@ -0,0 +1,46 @@
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package WayofTime.bloodmagic.block;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import org.apache.commons.lang3.tuple.ImmutablePair;
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import org.apache.commons.lang3.tuple.Pair;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.block.base.BlockStringStairs;
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import WayofTime.bloodmagic.client.IVariantProvider;
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public class BlockDemonStairsBase extends BlockStringStairs implements IVariantProvider
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{
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public final String[] names;
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public BlockDemonStairsBase(String baseName, Material materialIn, String[] names)
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{
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super(materialIn, names);
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this.names = names;
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setUnlocalizedName(Constants.Mod.MODID + "." + baseName + ".");
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setCreativeTab(BloodMagic.tabBloodMagic);
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setHardness(2.0F);
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setResistance(5.0F);
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setSoundType(SoundType.STONE);
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setHarvestLevel("pickaxe", 2);
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}
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@Override
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public List<Pair<Integer, String>> getVariants()
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{
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List<Pair<Integer, String>> ret = new ArrayList<Pair<Integer, String>>();
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for (int i = 0; i < names.length; i++)
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{
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ret.add(new ImmutablePair<Integer, String>(i, "facing=south,half=bottom,shape=straight,type=" + names[i]));
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}
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return ret;
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}
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}
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@ -0,0 +1,394 @@
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package WayofTime.bloodmagic.block.base;
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import java.util.List;
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import javax.annotation.Nullable;
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import net.minecraft.block.BlockHorizontal;
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import net.minecraft.block.BlockStairs;
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import net.minecraft.block.BlockStairs.EnumHalf;
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import net.minecraft.block.BlockStairs.EnumShape;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyDirection;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.property.ExtendedBlockState;
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import net.minecraftforge.common.property.IUnlistedProperty;
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import com.google.common.collect.Lists;
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public class BlockStringStairs extends BlockString
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{
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public static final PropertyDirection FACING = BlockHorizontal.FACING;
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protected static final AxisAlignedBB AABB_SLAB_TOP = new AxisAlignedBB(0.0D, 0.5D, 0.0D, 1.0D, 1.0D, 1.0D);
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protected static final AxisAlignedBB AABB_QTR_TOP_WEST = new AxisAlignedBB(0.0D, 0.5D, 0.0D, 0.5D, 1.0D, 1.0D);
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protected static final AxisAlignedBB AABB_QTR_TOP_EAST = new AxisAlignedBB(0.5D, 0.5D, 0.0D, 1.0D, 1.0D, 1.0D);
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protected static final AxisAlignedBB AABB_QTR_TOP_NORTH = new AxisAlignedBB(0.0D, 0.5D, 0.0D, 1.0D, 1.0D, 0.5D);
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protected static final AxisAlignedBB AABB_QTR_TOP_SOUTH = new AxisAlignedBB(0.0D, 0.5D, 0.5D, 1.0D, 1.0D, 1.0D);
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protected static final AxisAlignedBB AABB_OCT_TOP_NW = new AxisAlignedBB(0.0D, 0.5D, 0.0D, 0.5D, 1.0D, 0.5D);
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protected static final AxisAlignedBB AABB_OCT_TOP_NE = new AxisAlignedBB(0.5D, 0.5D, 0.0D, 1.0D, 1.0D, 0.5D);
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protected static final AxisAlignedBB AABB_OCT_TOP_SW = new AxisAlignedBB(0.0D, 0.5D, 0.5D, 0.5D, 1.0D, 1.0D);
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protected static final AxisAlignedBB AABB_OCT_TOP_SE = new AxisAlignedBB(0.5D, 0.5D, 0.5D, 1.0D, 1.0D, 1.0D);
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protected static final AxisAlignedBB AABB_SLAB_BOTTOM = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.5D, 1.0D);
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protected static final AxisAlignedBB AABB_QTR_BOT_WEST = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.5D, 0.5D, 1.0D);
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protected static final AxisAlignedBB AABB_QTR_BOT_EAST = new AxisAlignedBB(0.5D, 0.0D, 0.0D, 1.0D, 0.5D, 1.0D);
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protected static final AxisAlignedBB AABB_QTR_BOT_NORTH = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.5D, 0.5D);
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protected static final AxisAlignedBB AABB_QTR_BOT_SOUTH = new AxisAlignedBB(0.0D, 0.0D, 0.5D, 1.0D, 0.5D, 1.0D);
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protected static final AxisAlignedBB AABB_OCT_BOT_NW = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.5D, 0.5D, 0.5D);
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protected static final AxisAlignedBB AABB_OCT_BOT_NE = new AxisAlignedBB(0.5D, 0.0D, 0.0D, 1.0D, 0.5D, 0.5D);
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protected static final AxisAlignedBB AABB_OCT_BOT_SW = new AxisAlignedBB(0.0D, 0.0D, 0.5D, 0.5D, 0.5D, 1.0D);
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protected static final AxisAlignedBB AABB_OCT_BOT_SE = new AxisAlignedBB(0.5D, 0.0D, 0.5D, 1.0D, 0.5D, 1.0D);
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public BlockStringStairs(Material material, String[] values, String propName)
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{
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super(material, values, propName);
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}
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public BlockStringStairs(Material material, String[] values)
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{
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this(material, values, "type");
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}
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@Override
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public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, @Nullable Entity entityIn)
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{
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state = this.getActualState(state, worldIn, pos);
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for (AxisAlignedBB axisalignedbb : getCollisionBoxList(state))
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{
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addCollisionBoxToList(pos, entityBox, collidingBoxes, axisalignedbb);
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}
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}
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private static List<AxisAlignedBB> getCollisionBoxList(IBlockState bstate)
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{
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List<AxisAlignedBB> list = Lists.<AxisAlignedBB>newArrayList();
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boolean flag = bstate.getValue(BlockStairs.HALF) == BlockStairs.EnumHalf.TOP;
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list.add(flag ? AABB_SLAB_TOP : AABB_SLAB_BOTTOM);
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BlockStairs.EnumShape blockstairs$enumshape = (BlockStairs.EnumShape) bstate.getValue(BlockStairs.SHAPE);
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if (blockstairs$enumshape == BlockStairs.EnumShape.STRAIGHT || blockstairs$enumshape == BlockStairs.EnumShape.INNER_LEFT || blockstairs$enumshape == BlockStairs.EnumShape.INNER_RIGHT)
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{
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list.add(getCollQuarterBlock(bstate));
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}
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if (blockstairs$enumshape != BlockStairs.EnumShape.STRAIGHT)
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{
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list.add(getCollEighthBlock(bstate));
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}
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return list;
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}
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private static AxisAlignedBB getCollQuarterBlock(IBlockState bstate)
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{
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boolean flag = bstate.getValue(BlockStairs.HALF) == BlockStairs.EnumHalf.TOP;
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switch ((EnumFacing) bstate.getValue(FACING))
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{
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case NORTH:
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default:
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return flag ? AABB_QTR_BOT_NORTH : AABB_QTR_TOP_NORTH;
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case SOUTH:
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return flag ? AABB_QTR_BOT_SOUTH : AABB_QTR_TOP_SOUTH;
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case WEST:
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return flag ? AABB_QTR_BOT_WEST : AABB_QTR_TOP_WEST;
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case EAST:
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return flag ? AABB_QTR_BOT_EAST : AABB_QTR_TOP_EAST;
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}
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}
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private static AxisAlignedBB getCollEighthBlock(IBlockState bstate)
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{
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EnumFacing enumfacing = (EnumFacing) bstate.getValue(FACING);
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EnumFacing enumfacing1;
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switch ((BlockStairs.EnumShape) bstate.getValue(BlockStairs.SHAPE))
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{
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case OUTER_LEFT:
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default:
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enumfacing1 = enumfacing;
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break;
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case OUTER_RIGHT:
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enumfacing1 = enumfacing.rotateY();
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break;
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case INNER_RIGHT:
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enumfacing1 = enumfacing.getOpposite();
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break;
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case INNER_LEFT:
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enumfacing1 = enumfacing.rotateYCCW();
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}
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boolean flag = bstate.getValue(BlockStairs.HALF) == BlockStairs.EnumHalf.TOP;
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switch (enumfacing1)
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{
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case NORTH:
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default:
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return flag ? AABB_OCT_BOT_NW : AABB_OCT_TOP_NW;
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case SOUTH:
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return flag ? AABB_OCT_BOT_SE : AABB_OCT_TOP_SE;
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case WEST:
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return flag ? AABB_OCT_BOT_SW : AABB_OCT_TOP_SW;
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case EAST:
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return flag ? AABB_OCT_BOT_NE : AABB_OCT_TOP_NE;
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}
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}
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@Override
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public boolean isOpaqueCube(IBlockState state)
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{
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return false;
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}
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@Override
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public boolean isFullCube(IBlockState state)
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{
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return false;
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}
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@Override
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public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
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{
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IBlockState iblockstate = super.onBlockPlaced(worldIn, pos, facing, hitX, hitY, hitZ, meta, placer);
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iblockstate = iblockstate.withProperty(FACING, placer.getHorizontalFacing()).withProperty(BlockStairs.SHAPE, BlockStairs.EnumShape.STRAIGHT);
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return facing != EnumFacing.DOWN && (facing == EnumFacing.UP || (double) hitY <= 0.5D) ? iblockstate.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.BOTTOM) : iblockstate.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.TOP);
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}
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@Override
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public RayTraceResult collisionRayTrace(IBlockState blockState, World worldIn, BlockPos pos, Vec3d start, Vec3d end)
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{
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List<RayTraceResult> list = Lists.<RayTraceResult>newArrayList();
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for (AxisAlignedBB axisalignedbb : getCollisionBoxList(this.getActualState(blockState, worldIn, pos)))
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{
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list.add(this.rayTrace(pos, start, end, axisalignedbb));
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}
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RayTraceResult raytraceresult1 = null;
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double d1 = 0.0D;
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for (RayTraceResult raytraceresult : list)
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{
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if (raytraceresult != null)
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{
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double d0 = raytraceresult.hitVec.squareDistanceTo(end);
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if (d0 > d1)
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{
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raytraceresult1 = raytraceresult;
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d1 = d0;
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}
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}
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}
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return raytraceresult1;
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}
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// Meta looks like: {1|11|1} = {HALF|FACING|TYPE}
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@Override
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public IBlockState getStateFromMeta(int meta)
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{
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IBlockState iblockstate = getBlockState().getBaseState().withProperty(BlockStairs.HALF, (meta & 8) > 0 ? BlockStairs.EnumHalf.TOP : BlockStairs.EnumHalf.BOTTOM);
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iblockstate = iblockstate.withProperty(FACING, EnumFacing.getFront(5 - (meta & 6) / 2)).withProperty(this.getStringProp(), this.getValues().get(meta % 2));
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return iblockstate;
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}
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// Meta looks like: {1|11|1} = {HALF|FACING|TYPE}
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@Override
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public int getMetaFromState(IBlockState state)
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{
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int i = 0;
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if (state.getValue(BlockStairs.HALF) == BlockStairs.EnumHalf.TOP)
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{
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i |= 4;
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}
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i = i | 5 - ((EnumFacing) state.getValue(FACING)).getIndex();
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return i * 2 + this.getValues().indexOf(state.getValue(this.getStringProp()));
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}
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@Override
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public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
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{
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return state.withProperty(BlockStairs.SHAPE, getStairsShape(state, worldIn, pos));
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}
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private static BlockStairs.EnumShape getStairsShape(IBlockState state, IBlockAccess world, BlockPos pos)
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{
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EnumFacing enumfacing = (EnumFacing) state.getValue(FACING);
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IBlockState iblockstate = world.getBlockState(pos.offset(enumfacing));
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if (isBlockStairs(iblockstate) && state.getValue(BlockStairs.HALF) == iblockstate.getValue(BlockStairs.HALF))
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{
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EnumFacing enumfacing1 = (EnumFacing) iblockstate.getValue(FACING);
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if (enumfacing1.getAxis() != ((EnumFacing) state.getValue(FACING)).getAxis() && isDifferentStairs(state, world, pos, enumfacing1.getOpposite()))
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{
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if (enumfacing1 == enumfacing.rotateYCCW())
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{
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return BlockStairs.EnumShape.OUTER_LEFT;
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}
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return BlockStairs.EnumShape.OUTER_RIGHT;
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}
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}
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IBlockState iblockstate1 = world.getBlockState(pos.offset(enumfacing.getOpposite()));
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if (isBlockStairs(iblockstate1) && state.getValue(BlockStairs.HALF) == iblockstate1.getValue(BlockStairs.HALF))
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{
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EnumFacing enumfacing2 = (EnumFacing) iblockstate1.getValue(FACING);
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if (enumfacing2.getAxis() != ((EnumFacing) state.getValue(FACING)).getAxis() && isDifferentStairs(state, world, pos, enumfacing2))
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{
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if (enumfacing2 == enumfacing.rotateYCCW())
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{
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return BlockStairs.EnumShape.INNER_LEFT;
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}
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return BlockStairs.EnumShape.INNER_RIGHT;
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}
|
||||||
|
}
|
||||||
|
|
||||||
|
return BlockStairs.EnumShape.STRAIGHT;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static boolean isDifferentStairs(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing facing)
|
||||||
|
{
|
||||||
|
IBlockState iblockstate = world.getBlockState(pos.offset(facing));
|
||||||
|
return !isBlockStairs(iblockstate) || iblockstate.getValue(FACING) != state.getValue(FACING) || iblockstate.getValue(BlockStairs.HALF) != state.getValue(BlockStairs.HALF);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean isBlockStairs(IBlockState state)
|
||||||
|
{
|
||||||
|
return state.getBlock() instanceof BlockStairs || state.getBlock() instanceof BlockStringStairs;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||||
|
{
|
||||||
|
return state.withProperty(FACING, rot.rotate((EnumFacing) state.getValue(FACING)));
|
||||||
|
}
|
||||||
|
|
||||||
|
@SuppressWarnings("incomplete-switch")
|
||||||
|
@Override
|
||||||
|
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||||
|
{
|
||||||
|
EnumFacing enumfacing = (EnumFacing) state.getValue(FACING);
|
||||||
|
BlockStairs.EnumShape blockstairs$enumshape = (BlockStairs.EnumShape) state.getValue(BlockStairs.SHAPE);
|
||||||
|
|
||||||
|
switch (mirrorIn)
|
||||||
|
{
|
||||||
|
case LEFT_RIGHT:
|
||||||
|
|
||||||
|
if (enumfacing.getAxis() == EnumFacing.Axis.Z)
|
||||||
|
{
|
||||||
|
switch (blockstairs$enumshape)
|
||||||
|
{
|
||||||
|
case OUTER_LEFT:
|
||||||
|
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(BlockStairs.SHAPE, BlockStairs.EnumShape.OUTER_RIGHT);
|
||||||
|
case OUTER_RIGHT:
|
||||||
|
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(BlockStairs.SHAPE, BlockStairs.EnumShape.OUTER_LEFT);
|
||||||
|
case INNER_RIGHT:
|
||||||
|
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(BlockStairs.SHAPE, BlockStairs.EnumShape.INNER_LEFT);
|
||||||
|
case INNER_LEFT:
|
||||||
|
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(BlockStairs.SHAPE, BlockStairs.EnumShape.INNER_RIGHT);
|
||||||
|
default:
|
||||||
|
return state.withRotation(Rotation.CLOCKWISE_180);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
case FRONT_BACK:
|
||||||
|
|
||||||
|
if (enumfacing.getAxis() == EnumFacing.Axis.X)
|
||||||
|
{
|
||||||
|
switch (blockstairs$enumshape)
|
||||||
|
{
|
||||||
|
case OUTER_LEFT:
|
||||||
|
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(BlockStairs.SHAPE, BlockStairs.EnumShape.OUTER_RIGHT);
|
||||||
|
case OUTER_RIGHT:
|
||||||
|
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(BlockStairs.SHAPE, BlockStairs.EnumShape.OUTER_LEFT);
|
||||||
|
case INNER_RIGHT:
|
||||||
|
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(BlockStairs.SHAPE, BlockStairs.EnumShape.INNER_RIGHT);
|
||||||
|
case INNER_LEFT:
|
||||||
|
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(BlockStairs.SHAPE, BlockStairs.EnumShape.INNER_LEFT);
|
||||||
|
case STRAIGHT:
|
||||||
|
return state.withRotation(Rotation.CLOCKWISE_180);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return super.withMirror(state, mirrorIn);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockStateContainer createRealBlockState()
|
||||||
|
{
|
||||||
|
return new ExtendedBlockState(this, new IProperty[] { BlockStairs.HALF, BlockStairs.SHAPE, FACING, this.getStringProp() }, new IUnlistedProperty[] { this.getUnlistedStringProp() });
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected ItemStack createStackedBlock(IBlockState state)
|
||||||
|
{
|
||||||
|
return new ItemStack(this, 1, damageDropped(state));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int damageDropped(IBlockState state)
|
||||||
|
{
|
||||||
|
return this.getValues().indexOf(state.getValue(this.getStringProp()));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player)
|
||||||
|
{
|
||||||
|
return new ItemStack(this, 1, damageDropped(state));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean doesSideBlockRendering(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing face)
|
||||||
|
{
|
||||||
|
if (net.minecraftforge.common.ForgeModContainer.disableStairSlabCulling)
|
||||||
|
return super.doesSideBlockRendering(state, world, pos, face);
|
||||||
|
|
||||||
|
if (state.isOpaqueCube())
|
||||||
|
return true;
|
||||||
|
|
||||||
|
state = this.getActualState(state, world, pos);
|
||||||
|
|
||||||
|
EnumHalf half = state.getValue(BlockStairs.HALF);
|
||||||
|
EnumFacing side = state.getValue(FACING);
|
||||||
|
EnumShape shape = state.getValue(BlockStairs.SHAPE);
|
||||||
|
if (face == EnumFacing.UP)
|
||||||
|
return half == EnumHalf.TOP;
|
||||||
|
if (face == EnumFacing.DOWN)
|
||||||
|
return half == EnumHalf.BOTTOM;
|
||||||
|
if (shape == EnumShape.OUTER_LEFT || shape == EnumShape.OUTER_RIGHT)
|
||||||
|
return false;
|
||||||
|
if (face == side)
|
||||||
|
return true;
|
||||||
|
if (shape == EnumShape.INNER_LEFT && face.rotateY() == side)
|
||||||
|
return true;
|
||||||
|
if (shape == EnumShape.INNER_RIGHT && face.rotateYCCW() == side)
|
||||||
|
return true;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
|
@ -2,15 +2,12 @@ package WayofTime.bloodmagic.block.base;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.BlockFenceGate;
|
import net.minecraft.block.BlockFenceGate;
|
||||||
import net.minecraft.block.BlockRotatedPillar;
|
|
||||||
import net.minecraft.block.material.Material;
|
import net.minecraft.block.material.Material;
|
||||||
import net.minecraft.block.properties.IProperty;
|
import net.minecraft.block.properties.IProperty;
|
||||||
import net.minecraft.block.properties.PropertyBool;
|
import net.minecraft.block.properties.PropertyBool;
|
||||||
import net.minecraft.block.state.BlockStateContainer;
|
import net.minecraft.block.state.BlockStateContainer;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
import net.minecraft.entity.EntityLivingBase;
|
|
||||||
import net.minecraft.init.Blocks;
|
import net.minecraft.init.Blocks;
|
||||||
import net.minecraft.item.Item;
|
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.EnumFacing;
|
||||||
import net.minecraft.util.math.AxisAlignedBB;
|
import net.minecraft.util.math.AxisAlignedBB;
|
||||||
|
|
|
@ -1,11 +1,21 @@
|
||||||
package WayofTime.bloodmagic.compat.waila;
|
package WayofTime.bloodmagic.compat.waila;
|
||||||
|
|
||||||
import WayofTime.bloodmagic.block.*;
|
|
||||||
import WayofTime.bloodmagic.block.base.BlockStringPillar;
|
|
||||||
import WayofTime.bloodmagic.block.base.BlockStringPillarCap;
|
|
||||||
import WayofTime.bloodmagic.compat.waila.provider.*;
|
|
||||||
import mcp.mobius.waila.api.IWailaRegistrar;
|
import mcp.mobius.waila.api.IWailaRegistrar;
|
||||||
import WayofTime.bloodmagic.api.Constants;
|
import WayofTime.bloodmagic.api.Constants;
|
||||||
|
import WayofTime.bloodmagic.block.BlockAlchemyArray;
|
||||||
|
import WayofTime.bloodmagic.block.BlockAltar;
|
||||||
|
import WayofTime.bloodmagic.block.BlockMimic;
|
||||||
|
import WayofTime.bloodmagic.block.BlockRitualController;
|
||||||
|
import WayofTime.bloodmagic.block.BlockTeleposer;
|
||||||
|
import WayofTime.bloodmagic.block.base.BlockStringPillar;
|
||||||
|
import WayofTime.bloodmagic.block.base.BlockStringPillarCap;
|
||||||
|
import WayofTime.bloodmagic.block.base.BlockStringStairs;
|
||||||
|
import WayofTime.bloodmagic.compat.waila.provider.DataProviderAlchemyArray;
|
||||||
|
import WayofTime.bloodmagic.compat.waila.provider.DataProviderBloodAltar;
|
||||||
|
import WayofTime.bloodmagic.compat.waila.provider.DataProviderMimic;
|
||||||
|
import WayofTime.bloodmagic.compat.waila.provider.DataProviderPillar;
|
||||||
|
import WayofTime.bloodmagic.compat.waila.provider.DataProviderRitualController;
|
||||||
|
import WayofTime.bloodmagic.compat.waila.provider.DataProviderTeleposer;
|
||||||
|
|
||||||
public class WailaCallbackHandler
|
public class WailaCallbackHandler
|
||||||
{
|
{
|
||||||
|
@ -19,6 +29,7 @@ public class WailaCallbackHandler
|
||||||
registrar.registerStackProvider(new DataProviderMimic(), BlockMimic.class);
|
registrar.registerStackProvider(new DataProviderMimic(), BlockMimic.class);
|
||||||
registrar.registerStackProvider(DataProviderPillar.INSTANCE, BlockStringPillarCap.class);
|
registrar.registerStackProvider(DataProviderPillar.INSTANCE, BlockStringPillarCap.class);
|
||||||
registrar.registerStackProvider(DataProviderPillar.INSTANCE, BlockStringPillar.class);
|
registrar.registerStackProvider(DataProviderPillar.INSTANCE, BlockStringPillar.class);
|
||||||
|
registrar.registerStackProvider(DataProviderPillar.INSTANCE, BlockStringStairs.class);
|
||||||
|
|
||||||
registrar.addConfig(Constants.Mod.MODID, Constants.Compat.WAILA_CONFIG_BYPASS_SNEAK, false);
|
registrar.addConfig(Constants.Mod.MODID, Constants.Compat.WAILA_CONFIG_BYPASS_SNEAK, false);
|
||||||
registrar.addConfig(Constants.Mod.MODID, Constants.Compat.WAILA_CONFIG_ALTAR, true);
|
registrar.addConfig(Constants.Mod.MODID, Constants.Compat.WAILA_CONFIG_ALTAR, true);
|
||||||
|
|
|
@ -0,0 +1,29 @@
|
||||||
|
package WayofTime.bloodmagic.item.block;
|
||||||
|
|
||||||
|
import net.minecraft.item.ItemBlock;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import WayofTime.bloodmagic.block.BlockDemonStairsBase;
|
||||||
|
|
||||||
|
public class ItemDemonStairsBase extends ItemBlock
|
||||||
|
{
|
||||||
|
public final BlockDemonStairsBase demonBlock;
|
||||||
|
|
||||||
|
public ItemDemonStairsBase(BlockDemonStairsBase block)
|
||||||
|
{
|
||||||
|
super(block);
|
||||||
|
setHasSubtypes(true);
|
||||||
|
demonBlock = block;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getUnlocalizedName(ItemStack stack)
|
||||||
|
{
|
||||||
|
return super.getUnlocalizedName(stack) + demonBlock.names[stack.getItemDamage() % demonBlock.names.length];
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getMetadata(int meta)
|
||||||
|
{
|
||||||
|
return meta % demonBlock.names.length;
|
||||||
|
}
|
||||||
|
}
|
|
@ -27,6 +27,7 @@ import WayofTime.bloodmagic.block.BlockDemonLight;
|
||||||
import WayofTime.bloodmagic.block.BlockDemonPillarBase;
|
import WayofTime.bloodmagic.block.BlockDemonPillarBase;
|
||||||
import WayofTime.bloodmagic.block.BlockDemonPillarCapBase;
|
import WayofTime.bloodmagic.block.BlockDemonPillarCapBase;
|
||||||
import WayofTime.bloodmagic.block.BlockDemonPylon;
|
import WayofTime.bloodmagic.block.BlockDemonPylon;
|
||||||
|
import WayofTime.bloodmagic.block.BlockDemonStairsBase;
|
||||||
import WayofTime.bloodmagic.block.BlockDemonWallBase;
|
import WayofTime.bloodmagic.block.BlockDemonWallBase;
|
||||||
import WayofTime.bloodmagic.block.BlockDimensionalPortal;
|
import WayofTime.bloodmagic.block.BlockDimensionalPortal;
|
||||||
import WayofTime.bloodmagic.block.BlockIncenseAltar;
|
import WayofTime.bloodmagic.block.BlockIncenseAltar;
|
||||||
|
@ -61,6 +62,7 @@ import WayofTime.bloodmagic.item.block.ItemBlockPedestal;
|
||||||
import WayofTime.bloodmagic.item.block.ItemBlockRitualController;
|
import WayofTime.bloodmagic.item.block.ItemBlockRitualController;
|
||||||
import WayofTime.bloodmagic.item.block.ItemBlockRitualStone;
|
import WayofTime.bloodmagic.item.block.ItemBlockRitualStone;
|
||||||
import WayofTime.bloodmagic.item.block.ItemBlockRoutingNode;
|
import WayofTime.bloodmagic.item.block.ItemBlockRoutingNode;
|
||||||
|
import WayofTime.bloodmagic.item.block.ItemDemonStairsBase;
|
||||||
import WayofTime.bloodmagic.tile.TileAlchemyArray;
|
import WayofTime.bloodmagic.tile.TileAlchemyArray;
|
||||||
import WayofTime.bloodmagic.tile.TileAlchemyTable;
|
import WayofTime.bloodmagic.tile.TileAlchemyTable;
|
||||||
import WayofTime.bloodmagic.tile.TileAltar;
|
import WayofTime.bloodmagic.tile.TileAltar;
|
||||||
|
@ -138,6 +140,10 @@ public class ModBlocks
|
||||||
|
|
||||||
public static Block demonWall1;
|
public static Block demonWall1;
|
||||||
|
|
||||||
|
public static Block demonStairs1;
|
||||||
|
public static Block demonStairs2;
|
||||||
|
public static Block demonStairs3;
|
||||||
|
|
||||||
public static void init()
|
public static void init()
|
||||||
{
|
{
|
||||||
FluidRegistry.registerFluid(BlockLifeEssence.getLifeEssence());
|
FluidRegistry.registerFluid(BlockLifeEssence.getLifeEssence());
|
||||||
|
@ -188,7 +194,11 @@ public class ModBlocks
|
||||||
|
|
||||||
demonLight = registerBlock(new ItemBlockDemonLight(new BlockDemonLight()), Constants.BloodMagicBlock.DEMON_LIGHT.getRegName());
|
demonLight = registerBlock(new ItemBlockDemonLight(new BlockDemonLight()), Constants.BloodMagicBlock.DEMON_LIGHT.getRegName());
|
||||||
|
|
||||||
demonWall1 = registerBlock(new ItemBlockDemonWallBase(new BlockDemonWallBase("wall1", Material.ROCK, new String[] { "raw", "corrosive", "destructive", "vengeful", "steadfast" })), "BlockWall1");
|
demonWall1 = registerBlock(new ItemBlockDemonWallBase(new BlockDemonWallBase("wall1", Material.ROCK, new String[] { "brick_raw", "brick_corrosive", "brick_destructive", "brick_vengeful", "brick_steadfast", "smallbrick_raw", "smallbrick_corrosive", "smallbrick_destructive", "smallbrick_vengeful", "smallbrick_steadfast", "large_raw", "large_corrosive", "large_destructive", "large_vengeful", "large_steadfast" })), Constants.BloodMagicBlock.DEMON_WALL_1.getRegName());
|
||||||
|
|
||||||
|
demonStairs1 = registerBlock(new ItemDemonStairsBase(new BlockDemonStairsBase("stairs1", Material.ROCK, new String[] { "raw", "corrosive" })), Constants.BloodMagicBlock.DEMON_STAIRS_1.getRegName());
|
||||||
|
demonStairs2 = registerBlock(new ItemDemonStairsBase(new BlockDemonStairsBase("stairs2", Material.ROCK, new String[] { "destructive", "vengeful" })), Constants.BloodMagicBlock.DEMON_STAIRS_2.getRegName());
|
||||||
|
demonStairs3 = registerBlock(new ItemDemonStairsBase(new BlockDemonStairsBase("stairs3", Material.ROCK, new String[] { "steadfast" })), Constants.BloodMagicBlock.DEMON_STAIRS_3.getRegName());
|
||||||
|
|
||||||
BloodMagicAPI.addToTeleposerBlacklist(inputRoutingNode);
|
BloodMagicAPI.addToTeleposerBlacklist(inputRoutingNode);
|
||||||
BloodMagicAPI.addToTranspositionBlacklist(inputRoutingNode);
|
BloodMagicAPI.addToTranspositionBlacklist(inputRoutingNode);
|
||||||
|
|
|
@ -0,0 +1,100 @@
|
||||||
|
{
|
||||||
|
"forge_marker": 1,
|
||||||
|
"defaults": {
|
||||||
|
"textures": {
|
||||||
|
"texture1": "bloodmagic:blocks/dungeon/dungeon_pillarheart",
|
||||||
|
"texture2": "bloodmagic:blocks/dungeon/dungeon_pillarheart_c",
|
||||||
|
"all": "#texture1",
|
||||||
|
"bottom": "#all",
|
||||||
|
"top": "#all",
|
||||||
|
"side": "#all",
|
||||||
|
"particle": "#all"
|
||||||
|
},
|
||||||
|
"model": "minecraft:stairs",
|
||||||
|
"transform" : "forge:default-block"
|
||||||
|
},
|
||||||
|
"variants": {
|
||||||
|
"facing=east,half=bottom,shape=straight,type=raw": { "model": "minecraft:stairs" },
|
||||||
|
"facing=west,half=bottom,shape=straight,type=raw": { "model": "minecraft:stairs", "y": 180, "uvlock": true },
|
||||||
|
"facing=south,half=bottom,shape=straight,type=raw": { "model": "minecraft:stairs", "y": 90, "uvlock": true },
|
||||||
|
"facing=north,half=bottom,shape=straight,type=raw": { "model": "minecraft:stairs", "y": 270, "uvlock": true },
|
||||||
|
"facing=east,half=bottom,shape=outer_right,type=raw": { "model": "minecraft:outer_stairs" },
|
||||||
|
"facing=west,half=bottom,shape=outer_right,type=raw": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true },
|
||||||
|
"facing=south,half=bottom,shape=outer_right,type=raw": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true },
|
||||||
|
"facing=north,half=bottom,shape=outer_right,type=raw": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true },
|
||||||
|
"facing=east,half=bottom,shape=outer_left,type=raw": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true },
|
||||||
|
"facing=west,half=bottom,shape=outer_left,type=raw": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true },
|
||||||
|
"facing=south,half=bottom,shape=outer_left,type=raw": { "model": "minecraft:outer_stairs" },
|
||||||
|
"facing=north,half=bottom,shape=outer_left,type=raw": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true },
|
||||||
|
"facing=east,half=bottom,shape=inner_right,type=raw": { "model": "minecraft:inner_stairs" },
|
||||||
|
"facing=west,half=bottom,shape=inner_right,type=raw": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true },
|
||||||
|
"facing=south,half=bottom,shape=inner_right,type=raw": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true },
|
||||||
|
"facing=north,half=bottom,shape=inner_right,type=raw": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true },
|
||||||
|
"facing=east,half=bottom,shape=inner_left,type=raw": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true },
|
||||||
|
"facing=west,half=bottom,shape=inner_left,type=raw": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true },
|
||||||
|
"facing=south,half=bottom,shape=inner_left,type=raw": { "model": "minecraft:inner_stairs" },
|
||||||
|
"facing=north,half=bottom,shape=inner_left,type=raw": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true },
|
||||||
|
"facing=east,half=top,shape=straight,type=raw": { "model": "minecraft:stairs", "x": 180, "uvlock": true },
|
||||||
|
"facing=west,half=top,shape=straight,type=raw": { "model": "minecraft:stairs", "x": 180, "y": 180, "uvlock": true },
|
||||||
|
"facing=south,half=top,shape=straight,type=raw": { "model": "minecraft:stairs", "x": 180, "y": 90, "uvlock": true },
|
||||||
|
"facing=north,half=top,shape=straight,type=raw": { "model": "minecraft:stairs", "x": 180, "y": 270, "uvlock": true },
|
||||||
|
"facing=east,half=top,shape=outer_right,type=raw": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true },
|
||||||
|
"facing=west,half=top,shape=outer_right,type=raw": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true },
|
||||||
|
"facing=south,half=top,shape=outer_right,type=raw": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true },
|
||||||
|
"facing=north,half=top,shape=outer_right,type=raw": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true },
|
||||||
|
"facing=east,half=top,shape=outer_left,type=raw": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true },
|
||||||
|
"facing=west,half=top,shape=outer_left,type=raw": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true },
|
||||||
|
"facing=south,half=top,shape=outer_left,type=raw": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true },
|
||||||
|
"facing=north,half=top,shape=outer_left,type=raw": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true },
|
||||||
|
"facing=east,half=top,shape=inner_right,type=raw": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true },
|
||||||
|
"facing=west,half=top,shape=inner_right,type=raw": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true },
|
||||||
|
"facing=south,half=top,shape=inner_right,type=raw": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true },
|
||||||
|
"facing=north,half=top,shape=inner_right,type=raw": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true },
|
||||||
|
"facing=east,half=top,shape=inner_left,type=raw": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true },
|
||||||
|
"facing=west,half=top,shape=inner_left,type=raw": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true },
|
||||||
|
"facing=south,half=top,shape=inner_left,type=raw": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true },
|
||||||
|
"facing=north,half=top,shape=inner_left,type=raw": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true },
|
||||||
|
|
||||||
|
"facing=east,half=bottom,shape=straight,type=corrosive": { "model": "minecraft:stairs", "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=bottom,shape=straight,type=corrosive": { "model": "minecraft:stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=bottom,shape=straight,type=corrosive": { "model": "minecraft:stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=bottom,shape=straight,type=corrosive": { "model": "minecraft:stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=east,half=bottom,shape=outer_right,type=corrosive": { "model": "minecraft:outer_stairs", "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=bottom,shape=outer_right,type=corrosive": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=bottom,shape=outer_right,type=corrosive": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=bottom,shape=outer_right,type=corrosive": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=east,half=bottom,shape=outer_left,type=corrosive": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=bottom,shape=outer_left,type=corrosive": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=bottom,shape=outer_left,type=corrosive": { "model": "minecraft:outer_stairs", "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=bottom,shape=outer_left,type=corrosive": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=east,half=bottom,shape=inner_right,type=corrosive": { "model": "minecraft:inner_stairs", "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=bottom,shape=inner_right,type=corrosive": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=bottom,shape=inner_right,type=corrosive": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=bottom,shape=inner_right,type=corrosive": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=east,half=bottom,shape=inner_left,type=corrosive": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=bottom,shape=inner_left,type=corrosive": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=bottom,shape=inner_left,type=corrosive": { "model": "minecraft:inner_stairs", "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=bottom,shape=inner_left,type=corrosive": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=east,half=top,shape=straight,type=corrosive": { "model": "minecraft:stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=top,shape=straight,type=corrosive": { "model": "minecraft:stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=top,shape=straight,type=corrosive": { "model": "minecraft:stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=top,shape=straight,type=corrosive": { "model": "minecraft:stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=east,half=top,shape=outer_right,type=corrosive": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=top,shape=outer_right,type=corrosive": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=top,shape=outer_right,type=corrosive": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=top,shape=outer_right,type=corrosive": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=east,half=top,shape=outer_left,type=corrosive": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=top,shape=outer_left,type=corrosive": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=top,shape=outer_left,type=corrosive": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=top,shape=outer_left,type=corrosive": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=east,half=top,shape=inner_right,type=corrosive": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=top,shape=inner_right,type=corrosive": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=top,shape=inner_right,type=corrosive": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=top,shape=inner_right,type=corrosive": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=east,half=top,shape=inner_left,type=corrosive": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=top,shape=inner_left,type=corrosive": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=top,shape=inner_left,type=corrosive": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=top,shape=inner_left,type=corrosive": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"inventory": [{}]
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,100 @@
|
||||||
|
{
|
||||||
|
"forge_marker": 1,
|
||||||
|
"defaults": {
|
||||||
|
"textures": {
|
||||||
|
"texture1": "bloodmagic:blocks/dungeon/dungeon_pillarheart_d",
|
||||||
|
"texture2": "bloodmagic:blocks/dungeon/dungeon_pillarheart_v",
|
||||||
|
"all": "#texture1",
|
||||||
|
"bottom": "#all",
|
||||||
|
"top": "#all",
|
||||||
|
"side": "#all",
|
||||||
|
"particle": "#all"
|
||||||
|
},
|
||||||
|
"model": "minecraft:stairs",
|
||||||
|
"transform" : "forge:default-block"
|
||||||
|
},
|
||||||
|
"variants": {
|
||||||
|
"facing=east,half=bottom,shape=straight,type=destructive": { "model": "minecraft:stairs" },
|
||||||
|
"facing=west,half=bottom,shape=straight,type=destructive": { "model": "minecraft:stairs", "y": 180, "uvlock": true },
|
||||||
|
"facing=south,half=bottom,shape=straight,type=destructive": { "model": "minecraft:stairs", "y": 90, "uvlock": true },
|
||||||
|
"facing=north,half=bottom,shape=straight,type=destructive": { "model": "minecraft:stairs", "y": 270, "uvlock": true },
|
||||||
|
"facing=east,half=bottom,shape=outer_right,type=destructive": { "model": "minecraft:outer_stairs" },
|
||||||
|
"facing=west,half=bottom,shape=outer_right,type=destructive": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true },
|
||||||
|
"facing=south,half=bottom,shape=outer_right,type=destructive": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true },
|
||||||
|
"facing=north,half=bottom,shape=outer_right,type=destructive": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true },
|
||||||
|
"facing=east,half=bottom,shape=outer_left,type=destructive": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true },
|
||||||
|
"facing=west,half=bottom,shape=outer_left,type=destructive": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true },
|
||||||
|
"facing=south,half=bottom,shape=outer_left,type=destructive": { "model": "minecraft:outer_stairs" },
|
||||||
|
"facing=north,half=bottom,shape=outer_left,type=destructive": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true },
|
||||||
|
"facing=east,half=bottom,shape=inner_right,type=destructive": { "model": "minecraft:inner_stairs" },
|
||||||
|
"facing=west,half=bottom,shape=inner_right,type=destructive": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true },
|
||||||
|
"facing=south,half=bottom,shape=inner_right,type=destructive": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true },
|
||||||
|
"facing=north,half=bottom,shape=inner_right,type=destructive": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true },
|
||||||
|
"facing=east,half=bottom,shape=inner_left,type=destructive": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true },
|
||||||
|
"facing=west,half=bottom,shape=inner_left,type=destructive": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true },
|
||||||
|
"facing=south,half=bottom,shape=inner_left,type=destructive": { "model": "minecraft:inner_stairs" },
|
||||||
|
"facing=north,half=bottom,shape=inner_left,type=destructive": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true },
|
||||||
|
"facing=east,half=top,shape=straight,type=destructive": { "model": "minecraft:stairs", "x": 180, "uvlock": true },
|
||||||
|
"facing=west,half=top,shape=straight,type=destructive": { "model": "minecraft:stairs", "x": 180, "y": 180, "uvlock": true },
|
||||||
|
"facing=south,half=top,shape=straight,type=destructive": { "model": "minecraft:stairs", "x": 180, "y": 90, "uvlock": true },
|
||||||
|
"facing=north,half=top,shape=straight,type=destructive": { "model": "minecraft:stairs", "x": 180, "y": 270, "uvlock": true },
|
||||||
|
"facing=east,half=top,shape=outer_right,type=destructive": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true },
|
||||||
|
"facing=west,half=top,shape=outer_right,type=destructive": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true },
|
||||||
|
"facing=south,half=top,shape=outer_right,type=destructive": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true },
|
||||||
|
"facing=north,half=top,shape=outer_right,type=destructive": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true },
|
||||||
|
"facing=east,half=top,shape=outer_left,type=destructive": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true },
|
||||||
|
"facing=west,half=top,shape=outer_left,type=destructive": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true },
|
||||||
|
"facing=south,half=top,shape=outer_left,type=destructive": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true },
|
||||||
|
"facing=north,half=top,shape=outer_left,type=destructive": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true },
|
||||||
|
"facing=east,half=top,shape=inner_right,type=destructive": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true },
|
||||||
|
"facing=west,half=top,shape=inner_right,type=destructive": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true },
|
||||||
|
"facing=south,half=top,shape=inner_right,type=destructive": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true },
|
||||||
|
"facing=north,half=top,shape=inner_right,type=destructive": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true },
|
||||||
|
"facing=east,half=top,shape=inner_left,type=destructive": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true },
|
||||||
|
"facing=west,half=top,shape=inner_left,type=destructive": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true },
|
||||||
|
"facing=south,half=top,shape=inner_left,type=destructive": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true },
|
||||||
|
"facing=north,half=top,shape=inner_left,type=destructive": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true },
|
||||||
|
|
||||||
|
"facing=east,half=bottom,shape=straight,type=vengeful": { "model": "minecraft:stairs", "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=bottom,shape=straight,type=vengeful": { "model": "minecraft:stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=bottom,shape=straight,type=vengeful": { "model": "minecraft:stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=bottom,shape=straight,type=vengeful": { "model": "minecraft:stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=east,half=bottom,shape=outer_right,type=vengeful": { "model": "minecraft:outer_stairs", "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=bottom,shape=outer_right,type=vengeful": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=bottom,shape=outer_right,type=vengeful": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=bottom,shape=outer_right,type=vengeful": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=east,half=bottom,shape=outer_left,type=vengeful": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=bottom,shape=outer_left,type=vengeful": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=bottom,shape=outer_left,type=vengeful": { "model": "minecraft:outer_stairs", "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=bottom,shape=outer_left,type=vengeful": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=east,half=bottom,shape=inner_right,type=vengeful": { "model": "minecraft:inner_stairs", "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=bottom,shape=inner_right,type=vengeful": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=bottom,shape=inner_right,type=vengeful": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=bottom,shape=inner_right,type=vengeful": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=east,half=bottom,shape=inner_left,type=vengeful": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=bottom,shape=inner_left,type=vengeful": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=bottom,shape=inner_left,type=vengeful": { "model": "minecraft:inner_stairs", "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=bottom,shape=inner_left,type=vengeful": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=east,half=top,shape=straight,type=vengeful": { "model": "minecraft:stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=top,shape=straight,type=vengeful": { "model": "minecraft:stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=top,shape=straight,type=vengeful": { "model": "minecraft:stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=top,shape=straight,type=vengeful": { "model": "minecraft:stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=east,half=top,shape=outer_right,type=vengeful": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=top,shape=outer_right,type=vengeful": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=top,shape=outer_right,type=vengeful": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=top,shape=outer_right,type=vengeful": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=east,half=top,shape=outer_left,type=vengeful": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=top,shape=outer_left,type=vengeful": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=top,shape=outer_left,type=vengeful": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=top,shape=outer_left,type=vengeful": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=east,half=top,shape=inner_right,type=vengeful": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=top,shape=inner_right,type=vengeful": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=top,shape=inner_right,type=vengeful": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=top,shape=inner_right,type=vengeful": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=east,half=top,shape=inner_left,type=vengeful": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=west,half=top,shape=inner_left,type=vengeful": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=south,half=top,shape=inner_left,type=vengeful": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"facing=north,half=top,shape=inner_left,type=vengeful": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} },
|
||||||
|
"inventory": [{}]
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,59 @@
|
||||||
|
{
|
||||||
|
"forge_marker": 1,
|
||||||
|
"defaults": {
|
||||||
|
"textures": {
|
||||||
|
"texture1": "bloodmagic:blocks/dungeon/dungeon_pillarheart_s",
|
||||||
|
"texture2": "bloodmagic:blocks/dungeon/dungeon_pillarheart_c",
|
||||||
|
"all": "#texture1",
|
||||||
|
"bottom": "#all",
|
||||||
|
"top": "#all",
|
||||||
|
"side": "#all",
|
||||||
|
"particle": "#all"
|
||||||
|
},
|
||||||
|
"model": "minecraft:stairs",
|
||||||
|
"transform" : "forge:default-block"
|
||||||
|
},
|
||||||
|
"variants": {
|
||||||
|
"facing=east,half=bottom,shape=straight,type=steadfast": { "model": "minecraft:stairs" },
|
||||||
|
"facing=west,half=bottom,shape=straight,type=steadfast": { "model": "minecraft:stairs", "y": 180, "uvlock": true },
|
||||||
|
"facing=south,half=bottom,shape=straight,type=steadfast": { "model": "minecraft:stairs", "y": 90, "uvlock": true },
|
||||||
|
"facing=north,half=bottom,shape=straight,type=steadfast": { "model": "minecraft:stairs", "y": 270, "uvlock": true },
|
||||||
|
"facing=east,half=bottom,shape=outer_right,type=steadfast": { "model": "minecraft:outer_stairs" },
|
||||||
|
"facing=west,half=bottom,shape=outer_right,type=steadfast": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true },
|
||||||
|
"facing=south,half=bottom,shape=outer_right,type=steadfast": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true },
|
||||||
|
"facing=north,half=bottom,shape=outer_right,type=steadfast": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true },
|
||||||
|
"facing=east,half=bottom,shape=outer_left,type=steadfast": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true },
|
||||||
|
"facing=west,half=bottom,shape=outer_left,type=steadfast": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true },
|
||||||
|
"facing=south,half=bottom,shape=outer_left,type=steadfast": { "model": "minecraft:outer_stairs" },
|
||||||
|
"facing=north,half=bottom,shape=outer_left,type=steadfast": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true },
|
||||||
|
"facing=east,half=bottom,shape=inner_right,type=steadfast": { "model": "minecraft:inner_stairs" },
|
||||||
|
"facing=west,half=bottom,shape=inner_right,type=steadfast": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true },
|
||||||
|
"facing=south,half=bottom,shape=inner_right,type=steadfast": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true },
|
||||||
|
"facing=north,half=bottom,shape=inner_right,type=steadfast": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true },
|
||||||
|
"facing=east,half=bottom,shape=inner_left,type=steadfast": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true },
|
||||||
|
"facing=west,half=bottom,shape=inner_left,type=steadfast": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true },
|
||||||
|
"facing=south,half=bottom,shape=inner_left,type=steadfast": { "model": "minecraft:inner_stairs" },
|
||||||
|
"facing=north,half=bottom,shape=inner_left,type=steadfast": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true },
|
||||||
|
"facing=east,half=top,shape=straight,type=steadfast": { "model": "minecraft:stairs", "x": 180, "uvlock": true },
|
||||||
|
"facing=west,half=top,shape=straight,type=steadfast": { "model": "minecraft:stairs", "x": 180, "y": 180, "uvlock": true },
|
||||||
|
"facing=south,half=top,shape=straight,type=steadfast": { "model": "minecraft:stairs", "x": 180, "y": 90, "uvlock": true },
|
||||||
|
"facing=north,half=top,shape=straight,type=steadfast": { "model": "minecraft:stairs", "x": 180, "y": 270, "uvlock": true },
|
||||||
|
"facing=east,half=top,shape=outer_right,type=steadfast": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true },
|
||||||
|
"facing=west,half=top,shape=outer_right,type=steadfast": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true },
|
||||||
|
"facing=south,half=top,shape=outer_right,type=steadfast": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true },
|
||||||
|
"facing=north,half=top,shape=outer_right,type=steadfast": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true },
|
||||||
|
"facing=east,half=top,shape=outer_left,type=steadfast": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true },
|
||||||
|
"facing=west,half=top,shape=outer_left,type=steadfast": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true },
|
||||||
|
"facing=south,half=top,shape=outer_left,type=steadfast": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true },
|
||||||
|
"facing=north,half=top,shape=outer_left,type=steadfast": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true },
|
||||||
|
"facing=east,half=top,shape=inner_right,type=steadfast": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true },
|
||||||
|
"facing=west,half=top,shape=inner_right,type=steadfast": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true },
|
||||||
|
"facing=south,half=top,shape=inner_right,type=steadfast": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true },
|
||||||
|
"facing=north,half=top,shape=inner_right,type=steadfast": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true },
|
||||||
|
"facing=east,half=top,shape=inner_left,type=steadfast": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true },
|
||||||
|
"facing=west,half=top,shape=inner_left,type=steadfast": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true },
|
||||||
|
"facing=south,half=top,shape=inner_left,type=steadfast": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true },
|
||||||
|
"facing=north,half=top,shape=inner_left,type=steadfast": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true },
|
||||||
|
"inventory": [{}]
|
||||||
|
}
|
||||||
|
}
|
|
@ -30,25 +30,75 @@
|
||||||
"false": {}
|
"false": {}
|
||||||
},
|
},
|
||||||
"type": {
|
"type": {
|
||||||
"raw": {
|
"brick_raw": {
|
||||||
|
"textures": {
|
||||||
|
"wall": "bloodmagic:blocks/dungeon/dungeon_brick3"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"brick_corrosive": {
|
||||||
|
"textures": {
|
||||||
|
"wall": "bloodmagic:blocks/dungeon/dungeon_brick3_c"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"brick_destructive": {
|
||||||
|
"textures": {
|
||||||
|
"wall": "bloodmagic:blocks/dungeon/dungeon_brick3_d"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"brick_vengeful": {
|
||||||
|
"textures": {
|
||||||
|
"wall": "bloodmagic:blocks/dungeon/dungeon_brick3_v"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"brick_steadfast": {
|
||||||
|
"textures": {
|
||||||
|
"wall": "bloodmagic:blocks/dungeon/dungeon_brick3_s"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"smallbrick_raw": {
|
||||||
|
"textures": {
|
||||||
|
"wall": "bloodmagic:blocks/dungeon/dungeon_smallbrick"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"smallbrick_corrosive": {
|
||||||
|
"textures": {
|
||||||
|
"wall": "bloodmagic:blocks/dungeon/dungeon_smallbrick_c"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"smallbrick_destructive": {
|
||||||
|
"textures": {
|
||||||
|
"wall": "bloodmagic:blocks/dungeon/dungeon_smallbrick_d"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"smallbrick_vengeful": {
|
||||||
|
"textures": {
|
||||||
|
"wall": "bloodmagic:blocks/dungeon/dungeon_smallbrick_v"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"smallbrick_steadfast": {
|
||||||
|
"textures": {
|
||||||
|
"wall": "bloodmagic:blocks/dungeon/dungeon_smallbrick_s"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"large_raw": {
|
||||||
|
|
||||||
},
|
},
|
||||||
"corrosive": {
|
"large_corrosive": {
|
||||||
"textures": {
|
"textures": {
|
||||||
"wall": "bloodmagic:blocks/dungeon/dungeon_pillarheart_c"
|
"wall": "bloodmagic:blocks/dungeon/dungeon_pillarheart_c"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"destructive": {
|
"large_destructive": {
|
||||||
"textures": {
|
"textures": {
|
||||||
"wall": "bloodmagic:blocks/dungeon/dungeon_pillarheart_d"
|
"wall": "bloodmagic:blocks/dungeon/dungeon_pillarheart_d"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"vengeful": {
|
"large_vengeful": {
|
||||||
"textures": {
|
"textures": {
|
||||||
"wall": "bloodmagic:blocks/dungeon/dungeon_pillarheart_v"
|
"wall": "bloodmagic:blocks/dungeon/dungeon_pillarheart_v"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"steadfast": {
|
"large_steadfast": {
|
||||||
"textures": {
|
"textures": {
|
||||||
"wall": "bloodmagic:blocks/dungeon/dungeon_pillarheart_s"
|
"wall": "bloodmagic:blocks/dungeon/dungeon_pillarheart_s"
|
||||||
}
|
}
|
||||||
|
|
|
@ -330,6 +330,28 @@ tile.BloodMagic.pillarCap2.destructive.name=Destructive Stone Pillar Cap
|
||||||
tile.BloodMagic.pillarCap2.vengeful.name=Vengeful Stone Pillar Cap
|
tile.BloodMagic.pillarCap2.vengeful.name=Vengeful Stone Pillar Cap
|
||||||
tile.BloodMagic.pillarCap3.steadfast.name=Steadfast Stone Pillar Cap
|
tile.BloodMagic.pillarCap3.steadfast.name=Steadfast Stone Pillar Cap
|
||||||
|
|
||||||
|
tile.BloodMagic.wall1.brick_raw.name=Raw Stone Brick Wall
|
||||||
|
tile.BloodMagic.wall1.brick_corrosive.name=Corrosive Stone Brick Wall
|
||||||
|
tile.BloodMagic.wall1.brick_destructive.name=Destructive Stone Brick Wall
|
||||||
|
tile.BloodMagic.wall1.brick_vengeful.name=Vengeful Stone Brick Wall
|
||||||
|
tile.BloodMagic.wall1.brick_steadfast.name=Steadfast Stone Brick Wall
|
||||||
|
tile.BloodMagic.wall1.smallbrick_raw.name=Raw Small Stone Brick Wall
|
||||||
|
tile.BloodMagic.wall1.smallbrick_corrosive.name=Corrosive Small Stone Brick Wall
|
||||||
|
tile.BloodMagic.wall1.smallbrick_destructive.name=Destructive Small Stone Brick Wall
|
||||||
|
tile.BloodMagic.wall1.smallbrick_vengeful.name=Vengeful Small Stone Brick Wall
|
||||||
|
tile.BloodMagic.wall1.smallbrick_steadfast.name=Steadfast Small Stone Brick Wall
|
||||||
|
tile.BloodMagic.wall1.large_raw.name=Raw Stone Wall
|
||||||
|
tile.BloodMagic.wall1.large_corrosive.name=Corrosive Stone Wall
|
||||||
|
tile.BloodMagic.wall1.large_destructive.name=Destructive Stone Wall
|
||||||
|
tile.BloodMagic.wall1.large_vengeful.name=Vengeful Stone Wall
|
||||||
|
tile.BloodMagic.wall1.large_steadfast.name=Steadfast Stone Wall
|
||||||
|
|
||||||
|
tile.BloodMagic.stairs1.raw.name=Raw Stone Stairs
|
||||||
|
tile.BloodMagic.stairs1.corrosive.name=Corrosive Stone Stairs
|
||||||
|
tile.BloodMagic.stairs2.destructive.name=Destructive Stone Stairs
|
||||||
|
tile.BloodMagic.stairs2.vengeful.name=Vengeful Stone Stairs
|
||||||
|
tile.BloodMagic.stairs3.steadfast.name=Steadfast Stone Stairs
|
||||||
|
|
||||||
# Fluids
|
# Fluids
|
||||||
fluid.lifeEssence=Life Essence
|
fluid.lifeEssence=Life Essence
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue