Fixed "see through world" syndrome for most blocks
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d8c5d75381
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12 changed files with 63 additions and 4 deletions
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@ -32,6 +32,12 @@ public class BlockPedestal extends BlockStringContainer
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setResistance(5.0F);
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}
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@Override
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public boolean isOpaqueCube(IBlockState state)
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{
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return false;
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
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{
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