Added a few more upgrades to the Living Armour

... Wait, was I supposed to put something in here?
This commit is contained in:
WayofTime 2020-12-05 11:26:01 -05:00
parent 507c541d5b
commit 953bac9298
23 changed files with 493 additions and 23 deletions

View file

@ -4,6 +4,7 @@ import net.minecraft.block.Block;
import net.minecraft.block.BlockRenderType;
import net.minecraft.block.BlockState;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
@ -52,6 +53,16 @@ public class BlockAlchemyArray extends Block
return BlockRenderType.ENTITYBLOCK_ANIMATED;
}
@Override
public void onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
{
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileAlchemyArray)
{
((TileAlchemyArray) tile).onEntityCollidedWithBlock(state, entity);
}
}
@Override
public ActionResultType onBlockActivated(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult blockRayTraceResult)
{