Added a corrupted chicken, which hits very hard but stealths itself in between attacks.

This commit is contained in:
WayofTime 2016-09-20 17:28:58 -04:00
parent 6f5e96bd52
commit 9538e9aa0d
12 changed files with 672 additions and 2 deletions

View file

@ -2,6 +2,7 @@ package WayofTime.bloodmagic.registry;
import net.minecraftforge.fml.common.registry.EntityRegistry;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.entity.mob.EntityCorruptedChicken;
import WayofTime.bloodmagic.entity.mob.EntityCorruptedSheep;
import WayofTime.bloodmagic.entity.mob.EntityCorruptedZombie;
import WayofTime.bloodmagic.entity.mob.EntityMimic;
@ -25,5 +26,6 @@ public class ModEntities
EntityRegistry.registerModEntity(EntityMimic.class, "Mimic", id++, BloodMagic.instance, 64, 1, true);
EntityRegistry.registerModEntity(EntityCorruptedZombie.class, "CorruptedZombie", id++, BloodMagic.instance, 64, 1, true);
EntityRegistry.registerModEntity(EntityCorruptedSheep.class, "CorruptedSheep", id++, BloodMagic.instance, 64, 1, true);
EntityRegistry.registerModEntity(EntityCorruptedChicken.class, "CorruptedChicken", id++, BloodMagic.instance, 64, 1, true);
}
}