Fix crash when creating a tank stack with meta > 15 (#1057)
Also finally fixes the tanks so they properly drop themselves.
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parent
58d11dfbdc
commit
93d7efcb40
6 changed files with 45 additions and 31 deletions
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@ -5,6 +5,7 @@ import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.block.base.BlockInteger;
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import WayofTime.bloodmagic.client.IVariantProvider;
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import WayofTime.bloodmagic.tile.TileBloodTank;
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import com.google.common.collect.Lists;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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@ -29,6 +30,7 @@ import net.minecraftforge.fml.relauncher.SideOnly;
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import org.apache.commons.lang3.tuple.ImmutablePair;
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import org.apache.commons.lang3.tuple.Pair;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import java.util.ArrayList;
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import java.util.List;
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@ -88,6 +90,17 @@ public class BlockBloodTank extends BlockInteger implements IVariantProvider
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return false;
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}
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@Override
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public void harvestBlock(World world, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity tile, ItemStack stack) {
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super.harvestBlock(world, player, pos, state, tile, stack);
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world.setBlockToAir(pos);
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}
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@Override
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public boolean removedByPlayer(IBlockState state, World world, BlockPos pos, EntityPlayer player, boolean willHarvest) {
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return willHarvest || super.removedByPlayer(state, world, pos, player, willHarvest);
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos blockPos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ)
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{
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@ -115,17 +128,19 @@ public class BlockBloodTank extends BlockInteger implements IVariantProvider
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@Override
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public List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState blockState, int fortune)
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{
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ArrayList<ItemStack> list = new ArrayList<ItemStack>();
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List<ItemStack> list = Lists.newArrayList();
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TileEntity tile = world.getTileEntity(pos);
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if (tile instanceof TileBloodTank)
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{
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TileBloodTank bloodTank = (TileBloodTank) tile;
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ItemStack drop = new ItemStack(this);
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ItemStack drop = new ItemStack(this, 1, bloodTank.getBlockMetadata());
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NBTTagCompound tag = new NBTTagCompound();
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bloodTank.serialize(tag);
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if (bloodTank.getTank().getFluid() != null)
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bloodTank.getTank().getFluid().writeToNBT(tag);
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drop.setTagCompound(tag);
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drop.setItemDamage(getMetaFromState(blockState));
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list.add(drop);
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}
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@ -138,11 +153,12 @@ public class BlockBloodTank extends BlockInteger implements IVariantProvider
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TileEntity tile = world.getTileEntity(pos);
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if (tile instanceof TileBloodTank)
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{
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TileBloodTank bloodTank = (TileBloodTank) tile;
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NBTTagCompound tag = stack.getTagCompound();
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if (tag != null)
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{
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((TileBloodTank) tile).deserialize(tag);
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blockState.withProperty(getProperty(), stack.getMetadata());
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FluidStack fluidStack = FluidStack.loadFluidStackFromNBT(tag);
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bloodTank.getTank().setFluid(fluidStack);
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}
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}
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