Working away at the spell blocks

This commit is contained in:
WayofTime 2014-02-09 12:20:02 -05:00
parent 0716155b7d
commit 92e097eaa2
10 changed files with 535 additions and 116 deletions

View file

@ -0,0 +1,176 @@
package WayofTime.alchemicalWizardry.common.spell.complex.effect;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
public class SpellEffectWind extends SpellEffect
{
@Override
public void defaultModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
}
@Override
public void offensiveModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
}
@Override
public void defensiveModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
}
@Override
public void environmentalModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
}
@Override
public void defaultModificationSelf(SpellParadigmSelf parad)
{
// TODO Auto-generated method stub
}
@Override
public void offensiveModificationSelf(SpellParadigmSelf parad)
{
// TODO Auto-generated method stub
}
@Override
public void defensiveModificationSelf(SpellParadigmSelf parad)
{
// TODO Auto-generated method stub
}
@Override
public void environmentalModificationSelf(SpellParadigmSelf parad)
{
// TODO Auto-generated method stub
}
@Override
public void defaultModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
public void offensiveModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
public void defensiveModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
public void environmentalModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
protected int getCostForDefaultProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForOffenseProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefenseProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForEnvironmentProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefaultSelf()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForOffenseSelf()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefenseSelf()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForEnvironmentSelf()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefaultMelee()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForOffenseMelee()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefenseMelee()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForEnvironmentMelee()
{
// TODO Auto-generated method stub
return 0;
}
}