A lot more implementation work for custom areas for rituals.
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13 changed files with 127 additions and 26 deletions
src/main/java/WayofTime/bloodmagic/ritual
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@ -31,6 +31,9 @@ public class RitualWellOfSuffering extends Ritual
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super("ritualWellOfSuffering", 0, 40000, "ritual." + Constants.Mod.MODID + ".wellOfSufferingRitual");
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addBlockRange(ALTAR_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-5, -10, -5), 11, 21, 11));
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addBlockRange(DAMAGE_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-10, -10, -10), 21));
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setMaximumVolumeAndDistanceOfRange(ALTAR_RANGE, 0, 10, 15);
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setMaximumVolumeAndDistanceOfRange(DAMAGE_RANGE, 0, 15, 15);
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}
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@Override
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