A lot more implementation work for custom areas for rituals.

This commit is contained in:
WayofTime 2016-04-11 15:36:27 -04:00
parent 51c79f15a9
commit 91ddb8b761
13 changed files with 127 additions and 26 deletions
src/main/java/WayofTime/bloodmagic/ritual

View file

@ -31,6 +31,9 @@ public class RitualWellOfSuffering extends Ritual
super("ritualWellOfSuffering", 0, 40000, "ritual." + Constants.Mod.MODID + ".wellOfSufferingRitual");
addBlockRange(ALTAR_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-5, -10, -5), 11, 21, 11));
addBlockRange(DAMAGE_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-10, -10, -10), 21));
setMaximumVolumeAndDistanceOfRange(ALTAR_RANGE, 0, 10, 15);
setMaximumVolumeAndDistanceOfRange(DAMAGE_RANGE, 0, 15, 15);
}
@Override