A lot more implementation work for custom areas for rituals.
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13 changed files with 127 additions and 26 deletions
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@ -34,6 +34,7 @@ public class RitualMagnetic extends Ritual
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{
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super("ritualMagnetic", 0, 5000, "ritual." + Constants.Mod.MODID + ".magneticRitual");
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addBlockRange(PLACEMENT_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-1, 1, -1), 3));
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setMaximumVolumeAndDistanceOfRange(PLACEMENT_RANGE, 50, 4, 4);
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}
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public static boolean isBlockOre(Block block, int meta)
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