A lot more implementation work for custom areas for rituals.
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13 changed files with 127 additions and 26 deletions
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@ -21,6 +21,7 @@ public class RitualJumping extends Ritual
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{
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super("ritualJump", 0, 5000, "ritual." + Constants.Mod.MODID + ".jumpRitual");
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addBlockRange(JUMP_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-1, 1, -1), 3, 1, 3));
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setMaximumVolumeAndDistanceOfRange(JUMP_RANGE, 0, 5, 5);
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}
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@Override
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