From 908c638bb2e039cf5a513c7da05bfbf6521d30f0 Mon Sep 17 00:00:00 2001 From: Nicholas Ignoffo Date: Sun, 18 Sep 2016 10:50:34 -0700 Subject: [PATCH] Ritual diviner will now ignore replaceable blocks (#923) Tall grass and stuff --- src/main/java/WayofTime/bloodmagic/item/ItemRitualDiviner.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemRitualDiviner.java b/src/main/java/WayofTime/bloodmagic/item/ItemRitualDiviner.java index c7c31def..5e0b2dae 100644 --- a/src/main/java/WayofTime/bloodmagic/item/ItemRitualDiviner.java +++ b/src/main/java/WayofTime/bloodmagic/item/ItemRitualDiviner.java @@ -146,7 +146,7 @@ public class ItemRitualDiviner extends Item implements IVariantProvider RitualHelper.setRuneType(world, newPos, component.getRuneType()); return true; } - } else if (block.isAir(state, world, newPos)) + } else if (block.isAir(state, world, newPos) || block.isReplaceable(world, pos)) { if (!consumeStone(stack, world, player)) {