Created test block which is coupled to the Default Spell Modifier .json model. The model has three submodels: the core, the output, and the input.
This commit is contained in:
parent
798d4b926c
commit
8f623de469
7 changed files with 365 additions and 4 deletions
|
@ -0,0 +1,67 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.IProperty;
|
||||
import net.minecraft.block.properties.PropertyDirection;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
|
||||
public class BlockTestSpellBlock extends Block {
|
||||
public static final PropertyDirection INPUT = PropertyDirection
|
||||
.create("input");
|
||||
public static final PropertyDirection OUTPUT = PropertyDirection
|
||||
.create("output");
|
||||
|
||||
public BlockTestSpellBlock() {
|
||||
super(Material.rock);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
|
||||
setUnlocalizedName(BloodMagic.MODID + ".testSpellBlock");
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
this.setDefaultState(this.blockState.getBaseState()
|
||||
.withProperty(INPUT, EnumFacing.DOWN)
|
||||
.withProperty(OUTPUT, EnumFacing.UP));
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBlockState getStateFromMeta(int meta) {
|
||||
return this.getDefaultState();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMetaFromState(IBlockState state) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
|
||||
return state.withProperty(INPUT, EnumFacing.DOWN)
|
||||
.withProperty(OUTPUT, EnumFacing.UP);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { INPUT, OUTPUT });
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFullCube() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPassable(IBlockAccess blockAccess, BlockPos pos) {
|
||||
return false;
|
||||
}
|
||||
}
|
|
@ -1,27 +1,29 @@
|
|||
package WayofTime.bloodmagic.registry;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraftforge.fluids.FluidRegistry;
|
||||
import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.ConfigHandler;
|
||||
import WayofTime.bloodmagic.block.BlockAltar;
|
||||
import WayofTime.bloodmagic.block.BlockBloodRune;
|
||||
import WayofTime.bloodmagic.block.BlockLifeEssence;
|
||||
import WayofTime.bloodmagic.block.BlockRitualController;
|
||||
import WayofTime.bloodmagic.block.BlockTestSpellBlock;
|
||||
import WayofTime.bloodmagic.item.block.ItemBlockBloodRune;
|
||||
import WayofTime.bloodmagic.item.block.ItemBlockRitualController;
|
||||
import WayofTime.bloodmagic.tile.TileAltar;
|
||||
import WayofTime.bloodmagic.tile.TileImperfectRitualStone;
|
||||
import WayofTime.bloodmagic.tile.TileMasterRitualStone;
|
||||
import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraftforge.fluids.FluidRegistry;
|
||||
import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||
|
||||
public class ModBlocks
|
||||
{
|
||||
public static Block altar;
|
||||
public static Block bloodRune;
|
||||
public static Block ritualStone;
|
||||
public static Block testSpellBlock;
|
||||
|
||||
public static Block lifeEssence;
|
||||
|
||||
|
@ -36,6 +38,7 @@ public class ModBlocks
|
|||
altar = registerBlock(new BlockAltar());
|
||||
bloodRune = registerBlock(new BlockBloodRune(), ItemBlockBloodRune.class);
|
||||
ritualStone = registerBlock(new BlockRitualController(), ItemBlockRitualController.class);
|
||||
testSpellBlock = registerBlock(new BlockTestSpellBlock());
|
||||
|
||||
initTiles();
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue