diff --git a/src/main/java/WayofTime/bloodmagic/api/event/RitualEvent.java b/src/main/java/WayofTime/bloodmagic/api/event/RitualEvent.java index 3ee5368a..e01c013b 100644 --- a/src/main/java/WayofTime/bloodmagic/api/event/RitualEvent.java +++ b/src/main/java/WayofTime/bloodmagic/api/event/RitualEvent.java @@ -27,7 +27,7 @@ public class RitualEvent extends Event { /** * This event is called when a ritual is activated. If cancelled, it will not activate. * - * {@link TileMasterRitualStone#activateRitual(ItemStack, EntityPlayer)} + * {@link WayofTime.bloodmagic.tile.TileMasterRitualStone#activateRitual(ItemStack, EntityPlayer, Ritual)} */ @Cancelable public static class RitualActivatedEvent extends RitualEvent { @@ -47,7 +47,7 @@ public class RitualEvent extends Event { /** * This event is called when a Ritual effect is performed. If cancelled, the effect will not happen. * - * {@link WayofTime.bloodmagic.tile.TileMasterRitualStone#performRitual(World, BlockPos, Ritual)} + * {@link WayofTime.bloodmagic.tile.TileMasterRitualStone#performRitual(World, BlockPos)} */ @Cancelable public static class RitualRunEvent extends RitualEvent { @@ -60,8 +60,8 @@ public class RitualEvent extends Event { /** * This event is called when a Ritual is stopped by a {@link Ritual.BreakType}. * - * {@link TileMasterRitualStone#stopRitual()} - */ + * {@link WayofTime.bloodmagic.tile.TileMasterRitualStone#stopRitual(Ritual.BreakType)} + * */ public static class RitualStopEvent extends RitualEvent { public final Ritual.BreakType method;