Backstage Sigil of Holding (#785)

* Backstage Sigil of Holding
All Sigil of Holding features work, just need to add the aesthetics -> TehNut
Somebody might want to look at adding LP costs to the Sigil?
Also recipes need to be added
Added a keybinding system for future usage
Standardized some NBT tags

Compact classes

Fix lang stuff?

* Fancify Sigil of Holding GUI
Displays the selected sigil in the GUI now

Woops

* Quick fix

* Unused import

* Final commit I promise
This commit is contained in:
Arcaratus 2016-06-07 18:50:41 -04:00 committed by Nick Ignoffo
parent 9aa2f86c88
commit 8d66575530
19 changed files with 922 additions and 6 deletions

View file

@ -19,6 +19,8 @@ public class BloodMagicPacketHandler
INSTANCE.registerMessage(ItemRouterButtonPacketProcessor.class, ItemRouterButtonPacketProcessor.class, 1, Side.SERVER);
INSTANCE.registerMessage(PlayerVelocityPacketProcessor.class, PlayerVelocityPacketProcessor.class, 2, Side.CLIENT);
INSTANCE.registerMessage(PlayerFallDistancePacketProcessor.class, PlayerFallDistancePacketProcessor.class, 3, Side.SERVER);
INSTANCE.registerMessage(SigilHoldingPacketProcessor.class, SigilHoldingPacketProcessor.class, 4, Side.SERVER);
INSTANCE.registerMessage(KeyProcessor.class, KeyProcessor.class, 5, Side.SERVER);
}
public static void sendToAllAround(IMessage message, TileEntity te, int range)