Backstage Sigil of Holding (#785)
* Backstage Sigil of Holding All Sigil of Holding features work, just need to add the aesthetics -> TehNut Somebody might want to look at adding LP costs to the Sigil? Also recipes need to be added Added a keybinding system for future usage Standardized some NBT tags Compact classes Fix lang stuff? * Fancify Sigil of Holding GUI Displays the selected sigil in the GUI now Woops * Quick fix * Unused import * Final commit I promise
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19 changed files with 922 additions and 6 deletions
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@ -38,6 +38,8 @@ public class Constants
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public static final String INPUT_AMOUNT = "inputAmount";
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public static final String STORED_LP = "storedLP";
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public static final String RITUAL_READER = "ritualReaderState";
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public static final String ITEMS = "Items";
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public static final String SLOT = "Slot";
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public static final String ALTAR = "bloodAltar";
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public static final String ALTAR_TIER = "upgradeLevel";
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@ -111,6 +113,10 @@ public class Constants
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public static final String ITEM_INVENTORY = "itemInventory";
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public static final String BLOCKPOS_CONNECTION = "connections";
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public static final String CURRENT_SIGIL = "currentSigil";
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public static final String MOST_SIG = "mostSig";
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public static final String LEAST_SIG = "leastSig";
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}
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public static class Mod
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@ -129,6 +135,7 @@ public class Constants
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public static final int ROUTING_NODE_GUI = 2;
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public static final int MASTER_ROUTING_NODE_GUI = 3;
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public static final int ALCHEMY_TABLE_GUI = 4;
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public static final int SIGIL_HOLDING_GUI = 5;
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}
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public static class Compat
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@ -217,6 +224,7 @@ public class Constants
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SIGIL_TRANSPOSITION("ItemSigilTransposition"),
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RITUAL_READER("ItemRitualReader"),
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SANGUINE_BOOK("ItemSanguineBook"),
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SIGIL_HOLDING("ItemSigilHolding"),
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;
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@Getter
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