Added the Quenched Living Armour Downgrade.

This commit is contained in:
WayofTime 2016-09-27 17:15:24 -04:00
parent 82a73ba0cd
commit 8d2ea249ac
5 changed files with 83 additions and 6 deletions

View file

@ -9,7 +9,7 @@ import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
public class LivingArmourUpgradeCrippledArm extends LivingArmourUpgrade
{
public static final int[] costs = new int[] { -50 };
public static final int[] costs = new int[] { -150 };
public LivingArmourUpgradeCrippledArm(int level)
{

View file

@ -0,0 +1,58 @@
package WayofTime.bloodmagic.livingArmour.downgrade;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.livingArmour.ILivingArmour;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
public class LivingArmourUpgradeQuenched extends LivingArmourUpgrade
{
public static final int[] costs = new int[] { -100 };
public LivingArmourUpgradeQuenched(int level)
{
super(level);
}
@Override
public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour)
{
}
@Override
public String getUniqueIdentifier()
{
return Constants.Mod.MODID + ".upgrade.quenched";
}
@Override
public int getMaxTier()
{
return 1;
}
@Override
public int getCostOfUpgrade()
{
return costs[this.level];
}
@Override
public void writeToNBT(NBTTagCompound tag)
{
}
@Override
public void readFromNBT(NBTTagCompound tag)
{
}
@Override
public String getUnlocalizedName()
{
return tooltipBase + "quenched";
}
}