Moving some spell classes, moved BloodUtils API stuff for books into main code

This commit is contained in:
WayofTime 2014-11-13 08:42:49 -05:00
parent beea2e875a
commit 8c1396421a
169 changed files with 227 additions and 250 deletions

View file

@ -4,15 +4,15 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.book.classes.guide.GuiCategories;
import WayofTime.alchemicalWizardry.book.classes.guide.GuiEntry;
import WayofTime.alchemicalWizardry.book.classes.guide.GuiIndex;
import WayofTime.alchemicalWizardry.book.compact.Category;
import WayofTime.alchemicalWizardry.book.registries.EntryRegistry;
import WayofTime.alchemicalWizardry.common.tileEntity.TETeleposer;
import WayofTime.alchemicalWizardry.common.tileEntity.TEWritingTable;
import WayofTime.alchemicalWizardry.common.tileEntity.container.ContainerTeleposer;
import WayofTime.alchemicalWizardry.common.tileEntity.container.ContainerWritingTable;
import bloodutils.api.classes.guide.GuiCategories;
import bloodutils.api.classes.guide.GuiEntry;
import bloodutils.api.classes.guide.GuiIndex;
import bloodutils.api.compact.Category;
import bloodutils.api.registries.EntryRegistry;
import cpw.mods.fml.common.network.IGuiHandler;
public class GuiHandler implements IGuiHandler