Converted the Master Routing Node so that it would use a TreeMap instead of a HashMap for sorting. Modified TestItemFilter so it actually worked without exceptions.
Added default item filter which allows all items through.
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8 changed files with 195 additions and 42 deletions
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@ -1,6 +1,11 @@
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package WayofTime.bloodmagic.tile.routing;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import WayofTime.bloodmagic.item.routing.IItemFilterProvider;
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import WayofTime.bloodmagic.routing.DefaultItemFilter;
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import WayofTime.bloodmagic.routing.IInputItemRoutingNode;
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import WayofTime.bloodmagic.routing.IItemFilter;
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@ -20,20 +25,21 @@ public class TileInputRoutingNode extends TileFilteredRoutingNode implements IIn
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@Override
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public IItemFilter getInputFilterForSide(EnumFacing side)
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{
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// ItemStack filterStack = this.getFilterStack(side);
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//
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// if (filterStack == null || !(filterStack.getItem() instanceof IItemFilterProvider))
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// {
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// return null;
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// }
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//
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// IItemFilterProvider filter = (IItemFilterProvider) filterStack.getItem();
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//
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// TileEntity tile = worldObj.getTileEntity(pos.offset(side));
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// if (tile instanceof IInventory)
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// {
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// return filter.getInputItemFilter(filterStack, (IInventory) tile, side.getOpposite());
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// }
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TileEntity tile = worldObj.getTileEntity(pos.offset(side));
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if (tile instanceof IInventory)
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{
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ItemStack filterStack = this.getFilterStack(side);
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if (filterStack == null || !(filterStack.getItem() instanceof IItemFilterProvider))
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{
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IItemFilter filter = new DefaultItemFilter();
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filter.initializeFilter(null, (IInventory) tile, side.getOpposite(), false);
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return filter;
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}
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IItemFilterProvider filter = (IItemFilterProvider) filterStack.getItem();
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return filter.getInputItemFilter(filterStack, (IInventory) tile, side.getOpposite());
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}
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return null;
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}
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@ -1,6 +1,6 @@
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package WayofTime.bloodmagic.tile.routing;
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import java.util.HashMap;
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import java.util.TreeMap;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Map;
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@ -31,7 +31,7 @@ public class TileMasterRoutingNode extends TileInventory implements IMasterRouti
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}
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// A list of connections
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private HashMap<BlockPos, List<BlockPos>> connectionMap = new HashMap<BlockPos, List<BlockPos>>();
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private TreeMap<BlockPos, List<BlockPos>> connectionMap = new TreeMap<BlockPos, List<BlockPos>>();
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private List<BlockPos> generalNodeList = new LinkedList<BlockPos>();
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private List<BlockPos> outputNodeList = new LinkedList<BlockPos>();
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private List<BlockPos> inputNodeList = new LinkedList<BlockPos>();
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@ -46,7 +46,7 @@ public class TileMasterRoutingNode extends TileInventory implements IMasterRouti
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return;
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}
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Map<Integer, List<IItemFilter>> outputMap = new HashMap<Integer, List<IItemFilter>>();
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Map<Integer, List<IItemFilter>> outputMap = new TreeMap<Integer, List<IItemFilter>>();
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for (BlockPos outputPos : outputNodeList)
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{
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@ -80,7 +80,7 @@ public class TileMasterRoutingNode extends TileInventory implements IMasterRouti
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}
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}
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Map<Integer, List<IItemFilter>> inputMap = new HashMap<Integer, List<IItemFilter>>();
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Map<Integer, List<IItemFilter>> inputMap = new TreeMap<Integer, List<IItemFilter>>();
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for (BlockPos inputPos : inputNodeList)
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{
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@ -1,6 +1,11 @@
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package WayofTime.bloodmagic.tile.routing;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import WayofTime.bloodmagic.item.routing.IItemFilterProvider;
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import WayofTime.bloodmagic.routing.DefaultItemFilter;
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import WayofTime.bloodmagic.routing.IItemFilter;
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import WayofTime.bloodmagic.routing.IOutputItemRoutingNode;
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@ -20,20 +25,22 @@ public class TileOutputRoutingNode extends TileFilteredRoutingNode implements IO
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@Override
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public IItemFilter getOutputFilterForSide(EnumFacing side)
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{
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// ItemStack filterStack = this.getFilterStack(side);
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//
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// if (filterStack == null || !(filterStack.getItem() instanceof IItemFilterProvider))
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// {
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// return null;
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// }
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//
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// IItemFilterProvider filter = (IItemFilterProvider) filterStack.getItem();
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//
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// TileEntity tile = worldObj.getTileEntity(pos.offset(side));
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// if (tile instanceof IInventory)
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// {
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// return filter.getOutputItemFilter(filterStack, (IInventory) tile, side.getOpposite());
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// }
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TileEntity tile = worldObj.getTileEntity(pos.offset(side));
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if (tile instanceof IInventory)
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{
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ItemStack filterStack = this.getFilterStack(side);
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if (filterStack == null || !(filterStack.getItem() instanceof IItemFilterProvider))
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{
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IItemFilter filter = new DefaultItemFilter();
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filter.initializeFilter(null, (IInventory) tile, side.getOpposite(), true);
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return filter;
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}
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IItemFilterProvider filter = (IItemFilterProvider) filterStack.getItem();
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return filter.getOutputItemFilter(filterStack, (IInventory) tile, side.getOpposite());
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}
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return null;
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}
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@ -167,7 +167,6 @@ public class TileRoutingNode extends TileInventory implements IRoutingNode, IIte
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if (connectionList.contains(pos1))
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{
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connectionList.remove(pos1);
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System.out.println("Position: " + pos + ", remaining: " + connectionList.size());
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worldObj.markBlockForUpdate(pos);
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}
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}
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