Added routing nodes and a bit of infrastructure - not even working yet.

This commit is contained in:
WayofTime 2016-01-12 12:23:26 -05:00
parent 9950b32d53
commit 8b0756e9da
7 changed files with 357 additions and 7 deletions

View file

@ -0,0 +1,29 @@
package WayofTime.bloodmagic.block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.routing.TileMasterRoutingNode;
public class BlockMasterRoutingNode extends BlockContainer
{
public BlockMasterRoutingNode()
{
super(Material.rock);
setUnlocalizedName(Constants.Mod.MODID + ".masterRouting");
setCreativeTab(BloodMagic.tabBloodMagic);
setHardness(2.0F);
setResistance(5.0F);
setHarvestLevel("pickaxe", 2);
}
@Override
public TileEntity createNewTileEntity(World worldIn, int meta)
{
return new TileMasterRoutingNode();
}
}