Testing
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package WayofTime.alchemicalWizardry.common;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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public interface ArmourUpgrade
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{
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//Called when the armour ticks
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public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack);
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public boolean isUpgrade();
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public int getEnergyForTenSeconds();
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}
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