Testing
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package WayofTime.alchemicalWizardry.common;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import WayofTime.alchemicalWizardry.common.entity.projectile.EnergyBlastProjectile;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.IProjectile;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.PlayerCapabilities;
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import net.minecraft.entity.projectile.EntityArrow;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.DamageSource;
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import net.minecraftforge.event.ForgeSubscribe;
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import net.minecraftforge.event.entity.living.LivingAttackEvent;
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import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent;
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import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
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import cpw.mods.fml.common.ObfuscationReflectionHelper;
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import cpw.mods.fml.relauncher.ReflectionHelper;
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public class AlchemicalWizardryEventHooks
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{
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public static Map<String, Boolean> playerFlightBuff = new HashMap();
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public static Map<String, Boolean> playerBoostStepHeight = new HashMap();
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public static List<String> playersWith1Step = new ArrayList();
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@ForgeSubscribe
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public void onLivingJumpEvent(LivingJumpEvent event)
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{
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if (event.entityLiving.isPotionActive(AlchemicalWizardry.customPotionBoost))
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{
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int i = event.entityLiving.getActivePotionEffect(AlchemicalWizardry.customPotionBoost).getAmplifier();
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event.entityLiving.motionY += (0.1f) * (2 + i);
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}
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}
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@ForgeSubscribe
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public void onEntityDamaged(LivingAttackEvent event)
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{
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EntityLivingBase entityAttacked = event.entityLiving;
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if (entityAttacked.isPotionActive(AlchemicalWizardry.customPotionReciprocation))
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{
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Entity entityAttacking = event.source.getSourceOfDamage();
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if (entityAttacking != null && entityAttacking instanceof EntityLivingBase)
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{
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int i = event.entityLiving.getActivePotionEffect(AlchemicalWizardry.customPotionReciprocation).getAmplifier();
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float damageRecieve = event.ammount / 2 * (i + 1);
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((EntityLivingBase)entityAttacking).attackEntityFrom(DamageSource.generic, damageRecieve);
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}
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}
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}
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// @ForgeSubscribe
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// public void onFOVUpdate(FOVUpdateEvent event)
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// {
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// event.setResult(Result.DEFAULT);
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// }
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@ForgeSubscribe
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public void onEntityUpdate(LivingUpdateEvent event)
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{
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EntityLivingBase entityLiving = event.entityLiving;
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if (entityLiving instanceof EntityPlayer && entityLiving.worldObj.isRemote)
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{
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EntityPlayer entityPlayer = (EntityPlayer)entityLiving;
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boolean highStepListed = playersWith1Step.contains(entityPlayer.username);
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boolean hasHighStep = entityPlayer.isPotionActive(AlchemicalWizardry.customPotionBoost);
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if (hasHighStep && !highStepListed)
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{
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playersWith1Step.add(entityPlayer.username);
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}
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if (!hasHighStep && highStepListed)
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{
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playersWith1Step.remove(entityPlayer.username);
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entityPlayer.stepHeight = 0.5F;
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}
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}
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if (event.entityLiving.isPotionActive(AlchemicalWizardry.customPotionDrowning))
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{
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int i = event.entityLiving.getActivePotionEffect(AlchemicalWizardry.customPotionDrowning).getAmplifier();
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if (event.entityLiving.worldObj.getWorldTime() % ((int)(20 / (i + 1))) == 0)
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{
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event.entityLiving.attackEntityFrom(DamageSource.drown, 2);
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event.entityLiving.hurtResistantTime = Math.min(event.entityLiving.hurtResistantTime, 20 / (i + 1));
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}
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}
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if (event.entityLiving.isPotionActive(AlchemicalWizardry.customPotionBoost))
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{
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int i = event.entityLiving.getActivePotionEffect(AlchemicalWizardry.customPotionBoost).getAmplifier();
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EntityLivingBase entity = event.entityLiving;
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//if(!entity.isSneaking())
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{
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double percentIncrease = (i + 1) * 0.03d;
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if (event.entityLiving instanceof EntityPlayer)
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{
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EntityPlayer entityPlayer = (EntityPlayer)event.entityLiving;
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entityPlayer.stepHeight = 1.0f;
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if (!entityPlayer.worldObj.isRemote)
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{
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float speed = ((Float)ReflectionHelper.getPrivateValue(PlayerCapabilities.class, entityPlayer.capabilities, new String[] { "walkSpeed", "g", "field_75097_g" })).floatValue();
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ObfuscationReflectionHelper.setPrivateValue(PlayerCapabilities.class, entityPlayer.capabilities, Float.valueOf(speed + (float)percentIncrease), new String[] { "walkSpeed", "g", "field_75097_g" }); //CAUTION
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}
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}
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}
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}
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if (event.entityLiving.isPotionActive(AlchemicalWizardry.customPotionProjProt))
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{
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int i = event.entityLiving.getActivePotionEffect(AlchemicalWizardry.customPotionProjProt).getAmplifier();
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EntityLivingBase entity = event.entityLiving;
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int posX = (int)Math.round(entity.posX - 0.5f);
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int posY = (int)Math.round(entity.posY);
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int posZ = (int)Math.round(entity.posZ - 0.5f);
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int d0 = i;
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AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB(posX - 0.5, posY - 0.5, posZ - 0.5, posX + 0.5, posY + 0.5, posZ + 0.5).expand(d0, d0, d0);
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List list = event.entityLiving.worldObj.getEntitiesWithinAABB(Entity.class, axisalignedbb);
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Iterator iterator = list.iterator();
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EntityLivingBase livingEntity;
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while (iterator.hasNext())
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{
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Entity projectile = (Entity)iterator.next();
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if (projectile == null)
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{
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continue;
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}
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if (!(projectile instanceof IProjectile))
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{
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continue;
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}
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if (projectile instanceof EntityArrow)
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{
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if (((EntityArrow)projectile).shootingEntity == null)
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{
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}
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else if (!(((EntityArrow)projectile).shootingEntity == null) && ((EntityArrow)projectile).shootingEntity.equals(entity))
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{
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break;
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}
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}
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else if (projectile instanceof EnergyBlastProjectile)
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{
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if (!(((EnergyBlastProjectile)projectile).shootingEntity == null) && ((EnergyBlastProjectile)projectile).shootingEntity.equals(entity))
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{
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break;
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}
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}
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double delX = projectile.posX - entity.posX;
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double delY = projectile.posY - entity.posY;
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double delZ = projectile.posZ - entity.posZ;
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double curVel = Math.sqrt(delX * delX + delY * delY + delZ * delZ);
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//NOTE: It appears that it constantly reverses the direction.
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//Any way to do it only once? Or find the shooting entity?
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delX /= curVel;
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delY /= curVel;
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delZ /= curVel;
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double newVel = Math.sqrt(projectile.motionX * projectile.motionX + projectile.motionY * projectile.motionY + projectile.motionZ * projectile.motionZ);
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projectile.motionX = newVel * delX;
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projectile.motionY = newVel * delY;
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projectile.motionZ = newVel * delZ;
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//TODO make this not affect player's projectiles
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}
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}
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if (event.entityLiving.isPotionActive(AlchemicalWizardry.customPotionFlight))
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{
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if (event.entityLiving instanceof EntityPlayer)
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{
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EntityPlayer entityPlayer = (EntityPlayer)event.entityLiving;
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String ownerName = entityPlayer.username;
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playerFlightBuff.put(ownerName, true);
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entityPlayer.capabilities.allowFlying = true;
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//entityPlayer.sendPlayerAbilities();
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}
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}
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else
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{
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if (event.entityLiving instanceof EntityPlayer)
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{
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EntityPlayer entityPlayer = (EntityPlayer)event.entityLiving;
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String ownerName = entityPlayer.username;
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if (!playerFlightBuff.containsKey(ownerName))
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{
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playerFlightBuff.put(ownerName, false);
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}
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if (playerFlightBuff.get(ownerName))
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{
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playerFlightBuff.put(ownerName, false);
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if (!entityPlayer.capabilities.isCreativeMode)
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{
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entityPlayer.capabilities.allowFlying = false;
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entityPlayer.capabilities.isFlying = false;
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entityPlayer.sendPlayerAbilities();
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}
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}
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}
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}
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}
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}
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