Implemented Ritual of Grounding, a Ritual to change gravity behavior (#1501)
* Implemented Ritual of Grounding, a Ritual to change gravity behavior [x] <- x are new potion effects - (NoMod) moves entities towards the ground, prevents jumping [Grounded] - (Raw) affects players - (Corrosive) disables gravity [Suspension] - (Destructive) increases fall damage [Heavy Heart] - (Steadfast) affects bosses - (Vengeful) stronger effects, (+Corrosive) applies levitation (+Destructive) stronger effect [Grounded] prevents jumping and moves entities towards the ground, higher amplifiers cause a faster descend, interesting interaction with Sigil of Air [Suspension] disables gravity (keeps movement) [Heavy Heart] increases fall height and fall damage multiplier by 1 per level. Fixed a possible division by 0 in RitualConder. Saved event entity variable in PotionEventHandlers. Made rune configuration more readable in RitualHarvest. Signed-off-by: tobias <angryaeon@icloud.com> * Fixed Ritual area * Lists are cleared on world unload.
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7 changed files with 335 additions and 95 deletions
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@ -621,6 +621,7 @@ ritual.bloodmagic.downgradeRitual=Penance of the Leadened Soul
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ritual.bloodmagic.crystalSplitRitual=Resonance of the Faceted Crystal
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ritual.bloodmagic.condorRitual=Reverence of the Condor
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ritual.bloodmagic.eternalSoulRitual=Cry of the Eternal Soul
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ritual.bloodmagic.groundingRitual=Ritual of Grounding
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ritual.bloodmagic.featheredEarthRitual=Ritual of the Feathered Earth
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ritual.bloodmagic.waterRitual.info=Generates a source of water from the master ritual stone.
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@ -667,6 +668,14 @@ ritual.bloodmagic.animalGrowthRitual.steadfast.info=(Steadfast) Automatically br
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ritual.bloodmagic.animalGrowthRitual.default.info=(Raw) Increases the speed of the ritual based on the total Will in the Aura.
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ritual.bloodmagic.animalGrowthRitual.destructive.info=(Destructive) Causes adults that have not bred lately to run at mobs and explode.
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ritual.bloodmagic.animalGrowthRitual.corrosive.info=(Corrosive) Unimplemented.
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ritual.bloodmagic.groundingRitual.info=Forces entities on the ground and prevents jumping.
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ritual.bloodmagic.groundingRitual.default.info=(Raw) Affects players.
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ritual.bloodmagic.groundingRitual.corrosive.info=(Corrosive) Disables gravity (+Vengeful) Applies Levitation.
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ritual.bloodmagic.groundingRitual.destructive.info=(Destructive) Applies Heavy Heart (increases fall damage) (+Vengeful) Stronger effect.
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ritual.bloodmagic.groundingRitual.steadfast.info=(Steadfast) Affects Bosses. Doesn't affect bosses that are immune against motion change or immune against potions (except Wither and Ender Dragon).
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ritual.bloodmagic.groundingRitual.vengeful.info=(Vengeful) Makes effects stronger. (+Corrosive) Applies Levitation. (+Destructive) Higher Heavy Heart amplifier.
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ritual.bloodmagic.condorRitual.info=Provides flight in an area around the ritual.
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ritual.bloodmagic.eternalSoulRitual.info=Capable of transferring Life Essence from a Network back into an Altar at a cost.
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ritual.bloodmagic.crystalSplitRitual.info=Splits apart a well-grown Raw crystal cluster into seperal aspected crystal clusters.
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ritual.bloodmagic.fullStomachRitual.info=Takes food from the linked chest and fills the player's saturation with it.
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@ -713,7 +722,7 @@ ritual.bloodmagic.fullStomachRitual.fillRange.info=(Feeding) The range that the
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ritual.bloodmagic.fullStomachRitual.chest.info=(Chest) The location of the inventory that the ritual will grab food from to feed players in range.
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ritual.bloodmagic.interdictionRitual.interdictionRange.info=(Push) The area of the ritual where mobs will be pushed. All mobs are pushed away from the master ritual stone, regardless of where this area is.
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ritual.bloodmagic.containmentRitual.containmentRange.info=(Containment) The area of the ritual where mobs will be pulled. All mobs are pulled towards the master ritual stone, regardless of where this area is.
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ritual.bloodmagic.speedRitual.sanicRange.info=(Speed) All entities within this area are launched in the direction of the arrow formed by the ritual.
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ritual.bloodmagic.speedRitual.sanicRange.info=(Speed) All entities within this area are launched in the direction of the arrow formed by the ritual.
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ritual.bloodmagic.suppressionRitual.suppressionRange.info=(Suppress) All liquids within the range are suppressed.
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ritual.bloodmagic.expulsionRitual.expulsionRange.info=(Expulsion) The area from which players that are not owner or have an orb in the chest will be teleported away from.
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ritual.bloodmagic.zephyrRitual.zephyrRange.info=(Suction) Items within this range will be sucked into the linked chest.
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@ -724,11 +733,11 @@ ritual.bloodmagic.forsakenSoulRitual.crystal.info=(Crystal) Demon Crystals in th
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ritual.bloodmagic.forsakenSoulRitual.damage.info=(Damage) Mobs within this range will be slowly damaged, and when killed will grow the crystals.
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ritual.bloodmagic.crystalHarvestRitual.crystal.info=(Crystal) All Demon Will crystal clusters have a single crystal broken off, spawning the crystal into the world. If there is only one crystal on the cluster, it will not break it.
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ritual.bloodmagic.ellipseRitual.info=Creates a hollow spheroid around the ritual using the blocks in the attached chest.
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ritual.bloodmagic.ellipseRitual.info=Creates a hollow spheroid around the ritual using the blocks in the attached chest.
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ritual.bloodmagic.ellipseRitual.spheroidRange.info=(Placement) The range that the ritual will place its blocks in. Spheroid is centered on the ritual - if one side is shorter than the side opposite the spheroid is truncated.
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ritual.bloodmagic.ellipseRitual.chest.info=(Chest) The location of the inventory that the ritual will grab blocks from to place in the world.
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ritual.bloodmagic.placerRitual.placerRange.info=(Placement) The range that the ritual will place its blocks in.
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ritual.bloodmagic.placerRitual.placerRange.info=(Placement) The range that the ritual will place its blocks in.
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ritual.bloodmagic.placerRitual.chest.info=(Chest) The location of the inventory that the ritual will grab blocks from to place in the world.
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ritual.bloodmagic.fellingRitual.fellingRange.info=(Cutting) The range that the ritual will search out logs and leaves in order to cut down.
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ritual.bloodmagic.fellingRitual.chest.info=(Chest) The location of the inventory that the ritual will place the results into.
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@ -756,7 +765,6 @@ ritual.bloodmagic.featheredEarthRitual.info=Prevents falldamage in an area.
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ritual.bloodmagic.condorRitual.info=Provides flight in an area around the ritual.
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ritual.bloodmagic.eternalSoulRitual.info=Capable of transferring Life Essence from a Network back into an Altar at a cost.
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# Chat
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chat.bloodmagic.altarMaker.setTier=Set Tier to: %d
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chat.bloodmagic.altarMaker.building=Building a Tier %d Altar
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