Added the .jsons for the base runes and added the BlockStates to it.
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aed8436204
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4 changed files with 77 additions and 4 deletions
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{
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"forge_marker": 1,
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"defaults": {
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"textures": {
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"all": "alchemicalwizardry:blocks/BlankRune"
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},
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"model": "cube_all",
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"uvlock": true
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},
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"variants": {
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"rune": {
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0: {
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"textures": {
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"all": "alchemicalwizardry:blocks/AltarCapacityRune"
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}
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},
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1: {
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"textures": {
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"all": "alchemicalwizardry:blocks/AltarCapacityRune"
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}
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},
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2: {
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"textures": {
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"all": "alchemicalwizardry:blocks/DislocationRune"
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}
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},
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3: {
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"textures": {
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"all": "alchemicalwizardry:blocks/OrbCapacityRune"
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}
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},
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4: {
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"textures": {
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"all": "alchemicalwizardry:blocks/BetterCapacityRune"
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}
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},
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5: {
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"textures": {
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"all": "alchemicalwizardry:blocks/AccelerationRune"
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}
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}
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}
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}
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}
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{
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"variants": {
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"normal": { "model": "alchemicalwizardry:soul_armour_forge" }
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}
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}
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