Fixed Blood Light particles being purple. Added ability for the Divination Sigil to look at information of the incense altar

This commit is contained in:
WayofTime 2016-01-30 08:44:49 -05:00
parent 690cf6c4f3
commit 820418558e
5 changed files with 31 additions and 16 deletions

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@ -17,7 +17,7 @@ public class IncenseAltarHandler
//Incense bonus maximum applied for the tier of blocks.
public static double[] incenseBonuses = new double[] { 0.2, 0.6, 1.2, 2, 3, 4.5 };
public static double[] tranquilityRequired = new double[] { 0, 6, 14.14, 28, 44.09, 83.14 };
public static int[] roadsRequired = new int[] { 0, 1, 3, 5, 7, 9, 11 }; //TODO: Change for when the roads are fully implemented
public static int[] roadsRequired = new int[] { 0, 1, 4, 6, 8, 10, 12 }; //TODO: Change for when the roads are fully implemented
public static void registerIncenseComponent(int altarLevel, IncenseAltarComponent component)
{