Fixed bound tools so multiple players can actually use them... :D

This commit is contained in:
WayofTime 2016-01-03 09:23:13 -05:00
parent dc0925c5a6
commit 81edc58769
3 changed files with 52 additions and 17 deletions

View file

@ -45,7 +45,6 @@ public class ItemBoundSword extends ItemSword
@Override
public void onPlayerStoppedUsing(ItemStack stack, World worldIn, EntityPlayer playerIn, int timeLeft)
{
if (!playerIn.isSneaking() && getActivated(stack))
{
int i = this.getMaxItemUseDuration(stack) - timeLeft;