Bucket recipe fix and Creative Sacrificial Dagger fix (#827)

* Bucket recipe fix and Creative Sacrificial Dagger fix

* Do #808

* Add a Sacrificial Dagger conversion config

* Put the conversion everywhere
This commit is contained in:
Arcaratus 2016-06-28 11:55:58 -04:00 committed by WayofTime
parent 81a5e3c956
commit 81d7cd4093
5 changed files with 15 additions and 8 deletions

View file

@ -1,5 +1,6 @@
package WayofTime.bloodmagic.ritual;
import WayofTime.bloodmagic.ConfigHandler;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.saving.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.*;
@ -20,8 +21,6 @@ public class RitualFeatheredKnife extends Ritual
public static final String ALTAR_RANGE = "altar";
public static final String DAMAGE_RANGE = "damage";
public static final int SACRIFICE_AMOUNT = 100;
public BlockPos altarOffsetPos = new BlockPos(0, 0, 0); //TODO: Save!
public RitualFeatheredKnife()
@ -90,7 +89,7 @@ public class RitualFeatheredKnife extends Ritual
{
player.setHealth(health - 1);
tileAltar.sacrificialDaggerCall(SACRIFICE_AMOUNT, false);
tileAltar.sacrificialDaggerCall(ConfigHandler.sacrificialDaggerConversion, false);
totalEffects++;