Fixed up Bound Sword
Fixed Bound Items charge bar bug
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d4f8844660
commit
81ba1ef3e1
2 changed files with 21 additions and 92 deletions
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@ -71,10 +71,10 @@ public class ItemBoundTool extends ItemBindable
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EntityPlayer player = (EntityPlayer) entityIn;
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setHeldDownCount(stack, Math.min(player.getItemInUseDuration(), chargeTime));
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}
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// else if (!isSelected)
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// {
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// //TODO Make it so that if you scroll of while charging, does not show the charge bar
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// }
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else if (!isSelected)
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{
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setBeingHeldDown(stack, false);
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}
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}
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protected int getHeldDownCount(ItemStack stack)
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@ -110,7 +110,6 @@ public class ItemBoundTool extends ItemBindable
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@Override
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public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player)
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{
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BindableHelper.checkAndSetItemOwner(stack, player);
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// if (!world.isRemote)
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