Made it so placed mimic blocks replace the block that you place it on unless you hold shift. Also worked on dungeon schematic saving/loading.

This commit is contained in:
WayofTime 2016-08-22 14:22:18 -04:00
parent 61b11a88bf
commit 80bf140ee5
11 changed files with 662 additions and 11 deletions

View file

@ -0,0 +1,48 @@
{
"structureMap": {
"bloodmagic:Corridor1": {
"x": 0,
"y": 0,
"z": 0
}
},
"doorMap": {
"west": [
{
"x": 0,
"y": 0,
"z": 3
}
],
"south": [
{
"x": 3,
"y": 0,
"z": 6
}
],
"north": [
{
"x": 3,
"y": 0,
"z": 0
}
]
},
"descriptorList": [
{
"minimumOffset": {
"x": 0,
"y": 0,
"z": 0
},
"maximumOffset": {
"x": 5,
"y": 3,
"z": 7
},
"blockPosCache": [],
"cache": true
}
]
}