Made it so placed mimic blocks replace the block that you place it on unless you hold shift. Also worked on dungeon schematic saving/loading.
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61b11a88bf
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11 changed files with 662 additions and 11 deletions
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@ -1,9 +1,20 @@
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package WayofTime.bloodmagic.item.block;
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import net.minecraft.block.Block;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.block.BlockMimic;
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import WayofTime.bloodmagic.tile.TileMimic;
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public class ItemBlockMimic extends ItemBlock
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{
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@ -19,6 +30,59 @@ public class ItemBlockMimic extends ItemBlock
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return super.getUnlocalizedName(stack) + BlockMimic.names[stack.getItemDamage()];
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}
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@Override
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public EnumActionResult onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
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{
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IBlockState iblockstate = world.getBlockState(pos);
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Block block = iblockstate.getBlock();
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if (player.isSneaking())
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{
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return super.onItemUse(stack, player, world, pos, hand, facing, hitX, hitY, hitZ);
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}
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if (stack.stackSize != 0 && player.canPlayerEdit(pos, facing, stack))
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{
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int i = this.getMetadata(stack.getMetadata());
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IBlockState iblockstate1 = this.block.onBlockPlaced(world, pos, facing, hitX, hitY, hitZ, i, player);
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TileEntity tileReplaced = world.getTileEntity(pos);
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if (!canReplaceTile(i, tileReplaced))
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{
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return EnumActionResult.FAIL;
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}
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ItemStack replacedStack = block.getItem(world, pos, iblockstate);
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if (placeBlockAt(stack, player, world, pos, facing, hitX, hitY, hitZ, iblockstate1))
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{
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SoundType soundtype = this.block.getSoundType();
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world.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
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--stack.stackSize;
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TileEntity tile = world.getTileEntity(pos);
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if (tile instanceof TileMimic)
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{
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TileMimic mimic = (TileMimic) tile;
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mimic.setInventorySlotContents(0, replacedStack);
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if (player.capabilities.isCreativeMode)
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{
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mimic.dropItemsOnBreak = false;
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}
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}
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return EnumActionResult.SUCCESS;
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}
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}
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return EnumActionResult.FAIL;
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}
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public boolean canReplaceTile(int meta, TileEntity tile)
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{
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return tile == null;
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}
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@Override
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public int getMetadata(int meta)
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{
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@ -12,12 +12,11 @@ import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.TextComponentTranslation;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import WayofTime.bloodmagic.api.altar.IBloodAltar;
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import WayofTime.bloodmagic.api.iface.IAltarReader;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
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import WayofTime.bloodmagic.structures.DungeonTester;
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import WayofTime.bloodmagic.entity.mob.EntityMimic;
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import WayofTime.bloodmagic.tile.TileIncenseAltar;
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import WayofTime.bloodmagic.util.ChatUtil;
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import WayofTime.bloodmagic.util.helper.NumeralHelper;
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@ -32,12 +31,26 @@ public class ItemSigilDivination extends ItemSigilBase implements IAltarReader
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@Override
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public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand)
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{
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if (world instanceof WorldServer)
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// if (world instanceof WorldServer)
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// {
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// System.out.println("Testing...");
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//// BuildTestStructure s = new BuildTestStructure();
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//// s.placeStructureAtPosition(new Random(), Rotation.CLOCKWISE_180, (WorldServer) world, player.getPosition(), 0);
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// DungeonTester.testDungeonElementWithOutput((WorldServer) world, player.getPosition());
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// }
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if (!world.isRemote)
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{
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System.out.println("Testing...");
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// BuildTestStructure s = new BuildTestStructure();
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// s.placeStructureAtPosition(new Random(), Rotation.CLOCKWISE_180, (WorldServer) world, player.getPosition(), 0);
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DungeonTester.testDungeonElementWithOutput((WorldServer) world, player.getPosition());
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EntityMimic mimic = new EntityMimic(world);
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mimic.setPosition(player.posX, player.posY, player.posZ);
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world.spawnEntityInWorld(mimic);
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System.out.println("Spawning Mimic");
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// EntityZombie zombie = new EntityZombie(world);
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// zombie.setPosition(player.posX, player.posY, player.posZ);
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// zombie.setItemStackToSlot(EntityEquipmentSlot.HEAD, new ItemStack(Blocks.CHEST));
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// world.spawnEntityInWorld(zombie);
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}
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if (!world.isRemote)
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