Made it so placed mimic blocks replace the block that you place it on unless you hold shift. Also worked on dungeon schematic saving/loading.
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61b11a88bf
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11 changed files with 662 additions and 11 deletions
247
src/main/java/WayofTime/bloodmagic/entity/mob/EntityMimic.java
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247
src/main/java/WayofTime/bloodmagic/entity/mob/EntityMimic.java
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package WayofTime.bloodmagic.entity.mob;
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import net.minecraft.block.Block;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.EnumCreatureAttribute;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.EntityAIAttackMelee;
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import net.minecraft.entity.ai.EntityAIHurtByTarget;
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import net.minecraft.entity.ai.EntityAILeapAtTarget;
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import net.minecraft.entity.ai.EntityAILookIdle;
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import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
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import net.minecraft.entity.ai.EntityAISwimming;
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import net.minecraft.entity.ai.EntityAIWander;
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import net.minecraft.entity.ai.EntityAIWatchClosest;
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import net.minecraft.entity.monster.EntityIronGolem;
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import net.minecraft.entity.monster.EntityMob;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.MobEffects;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.item.ItemStack;
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import net.minecraft.network.datasync.DataParameter;
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import net.minecraft.network.datasync.DataSerializers;
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import net.minecraft.network.datasync.EntityDataManager;
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import net.minecraft.pathfinding.PathNavigate;
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import net.minecraft.pathfinding.PathNavigateClimber;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.SoundEvent;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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public class EntityMimic extends EntityMob
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{
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/**
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* Copy of EntitySpider's AI (should be pretty evident...)
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*/
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private static final DataParameter<Byte> CLIMBING = EntityDataManager.<Byte>createKey(EntityMimic.class, DataSerializers.BYTE);
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public EntityMimic(World worldIn)
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{
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super(worldIn);
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this.setSize(1.4F, 0.9F);
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}
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public ItemStack getItemStack()
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{
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return new ItemStack(Blocks.CHEST);
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}
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protected void initEntityAI()
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{
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this.tasks.addTask(1, new EntityAISwimming(this));
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this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
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this.tasks.addTask(4, new EntityMimic.AISpiderAttack(this));
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this.tasks.addTask(5, new EntityAIWander(this, 0.8D));
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this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
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this.tasks.addTask(6, new EntityAILookIdle(this));
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this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0]));
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this.targetTasks.addTask(2, new EntityMimic.AISpiderTarget(this, EntityPlayer.class));
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this.targetTasks.addTask(3, new EntityMimic.AISpiderTarget(this, EntityIronGolem.class));
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}
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/**
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* Returns the Y offset from the entity's position for any entity riding
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* this one.
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*/
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@Override
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public double getMountedYOffset()
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{
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return (double) (this.height * 0.5F);
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}
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/**
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* Returns new PathNavigateGround instance
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*/
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@Override
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protected PathNavigate getNewNavigator(World worldIn)
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{
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return new PathNavigateClimber(this, worldIn);
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}
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@Override
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protected void entityInit()
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{
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super.entityInit();
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this.dataManager.register(CLIMBING, Byte.valueOf((byte) 0));
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}
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/**
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* Called to update the entity's position/logic.
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*/
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@Override
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public void onUpdate()
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{
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super.onUpdate();
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if (!this.worldObj.isRemote)
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{
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this.setBesideClimbableBlock(this.isCollidedHorizontally);
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}
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}
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@Override
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protected void applyEntityAttributes()
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{
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super.applyEntityAttributes();
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this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(16.0D);
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this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.3D);
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}
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@Override
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protected SoundEvent getAmbientSound()
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{
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return SoundEvents.ENTITY_SPIDER_AMBIENT;
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}
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@Override
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protected SoundEvent getHurtSound()
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{
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return SoundEvents.ENTITY_SPIDER_HURT;
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}
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@Override
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protected SoundEvent getDeathSound()
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{
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return SoundEvents.ENTITY_SPIDER_DEATH;
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}
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@Override
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protected void playStepSound(BlockPos pos, Block blockIn)
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{
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this.playSound(SoundEvents.ENTITY_SPIDER_STEP, 0.15F, 1.0F);
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}
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/**
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* returns true if this entity is by a ladder, false otherwise
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*/
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@Override
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public boolean isOnLadder()
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{
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return this.isBesideClimbableBlock();
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}
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/**
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* Sets the Entity inside a web block.
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*/
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@Override
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public void setInWeb()
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{
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}
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/**
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* Get this Entity's EnumCreatureAttribute
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*/
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@Override
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public EnumCreatureAttribute getCreatureAttribute()
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{
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return EnumCreatureAttribute.ARTHROPOD;
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}
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@Override
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public boolean isPotionApplicable(PotionEffect potioneffectIn)
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{
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return potioneffectIn.getPotion() == MobEffects.POISON ? false : super.isPotionApplicable(potioneffectIn);
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}
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/**
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* Returns true if the WatchableObject (Byte) is 0x01 otherwise returns
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* false. The WatchableObject is updated using setBesideClimableBlock.
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*/
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public boolean isBesideClimbableBlock()
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{
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return (((Byte) this.dataManager.get(CLIMBING)).byteValue() & 1) != 0;
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}
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/**
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* Updates the WatchableObject (Byte) created in entityInit(), setting it to
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* 0x01 if par1 is true or 0x00 if it is false.
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*/
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public void setBesideClimbableBlock(boolean climbing)
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{
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byte b0 = ((Byte) this.dataManager.get(CLIMBING)).byteValue();
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if (climbing)
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{
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b0 = (byte) (b0 | 1);
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} else
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{
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b0 = (byte) (b0 & -2);
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}
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this.dataManager.set(CLIMBING, Byte.valueOf(b0));
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}
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public float getEyeHeight()
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{
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return 0.65F;
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}
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static class AISpiderAttack extends EntityAIAttackMelee
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{
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public AISpiderAttack(EntityMimic spider)
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{
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super(spider, 1.0D, true);
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}
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/**
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* Returns whether an in-progress EntityAIBase should continue executing
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*/
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public boolean continueExecuting()
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{
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float f = this.attacker.getBrightness(1.0F);
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if (f >= 0.5F && this.attacker.getRNG().nextInt(100) == 0)
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{
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this.attacker.setAttackTarget((EntityLivingBase) null);
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return false;
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} else
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{
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return super.continueExecuting();
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}
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}
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protected double getAttackReachSqr(EntityLivingBase attackTarget)
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{
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return (double) (4.0F + attackTarget.width);
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}
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}
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static class AISpiderTarget<T extends EntityLivingBase> extends EntityAINearestAttackableTarget<T>
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{
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public AISpiderTarget(EntityMimic spider, Class<T> classTarget)
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{
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super(spider, classTarget, true);
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}
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/**
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* Returns whether the EntityAIBase should begin execution.
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*/
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public boolean shouldExecute()
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{
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float f = this.taskOwner.getBrightness(1.0F);
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return f >= 0.5F ? false : super.shouldExecute();
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}
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}
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}
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