Made it so placed mimic blocks replace the block that you place it on unless you hold shift. Also worked on dungeon schematic saving/loading.

This commit is contained in:
WayofTime 2016-08-22 14:22:18 -04:00
parent 61b11a88bf
commit 80bf140ee5
11 changed files with 662 additions and 11 deletions

View file

@ -0,0 +1,247 @@
package WayofTime.bloodmagic.entity.mob;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.EnumCreatureAttribute;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAttackMelee;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILeapAtTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.monster.EntityIronGolem;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.MobEffects;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.ItemStack;
import net.minecraft.network.datasync.DataParameter;
import net.minecraft.network.datasync.DataSerializers;
import net.minecraft.network.datasync.EntityDataManager;
import net.minecraft.pathfinding.PathNavigate;
import net.minecraft.pathfinding.PathNavigateClimber;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class EntityMimic extends EntityMob
{
/**
* Copy of EntitySpider's AI (should be pretty evident...)
*/
private static final DataParameter<Byte> CLIMBING = EntityDataManager.<Byte>createKey(EntityMimic.class, DataSerializers.BYTE);
public EntityMimic(World worldIn)
{
super(worldIn);
this.setSize(1.4F, 0.9F);
}
public ItemStack getItemStack()
{
return new ItemStack(Blocks.CHEST);
}
protected void initEntityAI()
{
this.tasks.addTask(1, new EntityAISwimming(this));
this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
this.tasks.addTask(4, new EntityMimic.AISpiderAttack(this));
this.tasks.addTask(5, new EntityAIWander(this, 0.8D));
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(6, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0]));
this.targetTasks.addTask(2, new EntityMimic.AISpiderTarget(this, EntityPlayer.class));
this.targetTasks.addTask(3, new EntityMimic.AISpiderTarget(this, EntityIronGolem.class));
}
/**
* Returns the Y offset from the entity's position for any entity riding
* this one.
*/
@Override
public double getMountedYOffset()
{
return (double) (this.height * 0.5F);
}
/**
* Returns new PathNavigateGround instance
*/
@Override
protected PathNavigate getNewNavigator(World worldIn)
{
return new PathNavigateClimber(this, worldIn);
}
@Override
protected void entityInit()
{
super.entityInit();
this.dataManager.register(CLIMBING, Byte.valueOf((byte) 0));
}
/**
* Called to update the entity's position/logic.
*/
@Override
public void onUpdate()
{
super.onUpdate();
if (!this.worldObj.isRemote)
{
this.setBesideClimbableBlock(this.isCollidedHorizontally);
}
}
@Override
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(16.0D);
this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.3D);
}
@Override
protected SoundEvent getAmbientSound()
{
return SoundEvents.ENTITY_SPIDER_AMBIENT;
}
@Override
protected SoundEvent getHurtSound()
{
return SoundEvents.ENTITY_SPIDER_HURT;
}
@Override
protected SoundEvent getDeathSound()
{
return SoundEvents.ENTITY_SPIDER_DEATH;
}
@Override
protected void playStepSound(BlockPos pos, Block blockIn)
{
this.playSound(SoundEvents.ENTITY_SPIDER_STEP, 0.15F, 1.0F);
}
/**
* returns true if this entity is by a ladder, false otherwise
*/
@Override
public boolean isOnLadder()
{
return this.isBesideClimbableBlock();
}
/**
* Sets the Entity inside a web block.
*/
@Override
public void setInWeb()
{
}
/**
* Get this Entity's EnumCreatureAttribute
*/
@Override
public EnumCreatureAttribute getCreatureAttribute()
{
return EnumCreatureAttribute.ARTHROPOD;
}
@Override
public boolean isPotionApplicable(PotionEffect potioneffectIn)
{
return potioneffectIn.getPotion() == MobEffects.POISON ? false : super.isPotionApplicable(potioneffectIn);
}
/**
* Returns true if the WatchableObject (Byte) is 0x01 otherwise returns
* false. The WatchableObject is updated using setBesideClimableBlock.
*/
public boolean isBesideClimbableBlock()
{
return (((Byte) this.dataManager.get(CLIMBING)).byteValue() & 1) != 0;
}
/**
* Updates the WatchableObject (Byte) created in entityInit(), setting it to
* 0x01 if par1 is true or 0x00 if it is false.
*/
public void setBesideClimbableBlock(boolean climbing)
{
byte b0 = ((Byte) this.dataManager.get(CLIMBING)).byteValue();
if (climbing)
{
b0 = (byte) (b0 | 1);
} else
{
b0 = (byte) (b0 & -2);
}
this.dataManager.set(CLIMBING, Byte.valueOf(b0));
}
public float getEyeHeight()
{
return 0.65F;
}
static class AISpiderAttack extends EntityAIAttackMelee
{
public AISpiderAttack(EntityMimic spider)
{
super(spider, 1.0D, true);
}
/**
* Returns whether an in-progress EntityAIBase should continue executing
*/
public boolean continueExecuting()
{
float f = this.attacker.getBrightness(1.0F);
if (f >= 0.5F && this.attacker.getRNG().nextInt(100) == 0)
{
this.attacker.setAttackTarget((EntityLivingBase) null);
return false;
} else
{
return super.continueExecuting();
}
}
protected double getAttackReachSqr(EntityLivingBase attackTarget)
{
return (double) (4.0F + attackTarget.width);
}
}
static class AISpiderTarget<T extends EntityLivingBase> extends EntityAINearestAttackableTarget<T>
{
public AISpiderTarget(EntityMimic spider, Class<T> classTarget)
{
super(spider, classTarget, true);
}
/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute()
{
float f = this.taskOwner.getBrightness(1.0F);
return f >= 0.5F ? false : super.shouldExecute();
}
}
}