From 806f291d024e1ded7d849d98504fcf3b0279d6fe Mon Sep 17 00:00:00 2001 From: Arcaratus Date: Sat, 7 Nov 2015 11:54:36 -0500 Subject: [PATCH] Fix spelling of 'incense' --- src/main/java/WayofTime/bloodmagic/api/NBTHolder.java | 2 +- .../WayofTime/bloodmagic/api/util/helper/IncenseHelper.java | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/main/java/WayofTime/bloodmagic/api/NBTHolder.java b/src/main/java/WayofTime/bloodmagic/api/NBTHolder.java index d11db9c2..1c28f994 100644 --- a/src/main/java/WayofTime/bloodmagic/api/NBTHolder.java +++ b/src/main/java/WayofTime/bloodmagic/api/NBTHolder.java @@ -19,7 +19,7 @@ public class NBTHolder { public static final String NBT_RUNNING = "isRunning"; public static final String NBT_RUNTIME = "runtime"; public static final String NBT_REAGENTTANK = "reagentTanks"; - public static final String NBT_CURRENT_INSENCE = "BM:CurrentInsence"; + public static final String NBT_CURRENT_INCENSE = "BM:CurrentIncense"; public static final String NBT_ALTAR_TIER = "upgradeLevel"; public static final String NBT_ALTAR_ACTIVE = "isActive"; public static final String NBT_ALTAR_LIQUID_REQ = "liquidRequired"; diff --git a/src/main/java/WayofTime/bloodmagic/api/util/helper/IncenseHelper.java b/src/main/java/WayofTime/bloodmagic/api/util/helper/IncenseHelper.java index 186ca005..ed632aa8 100644 --- a/src/main/java/WayofTime/bloodmagic/api/util/helper/IncenseHelper.java +++ b/src/main/java/WayofTime/bloodmagic/api/util/helper/IncenseHelper.java @@ -7,8 +7,8 @@ import net.minecraft.nbt.NBTTagCompound; public class IncenseHelper { public static float getCurrentIncense(EntityPlayer player) { NBTTagCompound data = player.getEntityData(); - if (data.hasKey(NBTHolder.NBT_CURRENT_INSENCE)) { - return data.getFloat(NBTHolder.NBT_CURRENT_INSENCE); + if (data.hasKey(NBTHolder.NBT_CURRENT_INCENSE)) { + return data.getFloat(NBTHolder.NBT_CURRENT_INCENSE); } return 0; @@ -16,6 +16,6 @@ public class IncenseHelper { public static void setCurrentIncense(EntityPlayer player, float amount) { NBTTagCompound data = player.getEntityData(); - data.setFloat(NBTHolder.NBT_CURRENT_INSENCE, amount); + data.setFloat(NBTHolder.NBT_CURRENT_INCENSE, amount); } } \ No newline at end of file