Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes.

This commit is contained in:
WayofTime 2016-03-22 11:11:11 -04:00
parent 95b10f35c8
commit 801355c051
39 changed files with 2819 additions and 3951 deletions

View file

@ -1,7 +1,8 @@
package WayofTime.bloodmagic.block.base;
import WayofTime.bloodmagic.block.property.PropertyString;
import WayofTime.bloodmagic.block.property.UnlistedPropertyString;
import java.util.Arrays;
import java.util.List;
import lombok.Getter;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
@ -21,9 +22,8 @@ import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.Arrays;
import java.util.List;
import WayofTime.bloodmagic.block.property.PropertyString;
import WayofTime.bloodmagic.block.property.UnlistedPropertyString;
/**
* Creates a block that has multiple meta-based states.