Allow rituals to be disabled via config (#545)
Not automated like the old method, but works. Requires an MC restart. Might look at making it reload-able while ingame at a later date.
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6b6c78477c
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7e8b469349
7 changed files with 123 additions and 109 deletions
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@ -23,17 +23,30 @@ public class ImperfectRitualRegistry
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* @param id
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* - The ID for the imperfect ritual. Cannot be duplicated.
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*/
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public static void registerRitual(ImperfectRitual imperfectRitual, String id)
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public static void registerRitual(ImperfectRitual imperfectRitual, String id, boolean enabled)
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{
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if (imperfectRitual != null)
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{
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if (registry.containsKey(id))
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BloodMagicAPI.getLogger().error("Duplicate imperfect ritual id: %s", id);
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else
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{
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registry.put(id, imperfectRitual);
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enabledRituals.put(imperfectRitual, enabled);
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}
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}
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}
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public static void registerRitual(ImperfectRitual imperfectRitual, String id)
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{
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registerRitual(imperfectRitual, id, true);
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}
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public static void registerRitual(ImperfectRitual imperfectRitual, boolean enabled)
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{
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registerRitual(imperfectRitual, imperfectRitual.getName(), enabled);
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}
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public static void registerRitual(ImperfectRitual imperfectRitual)
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{
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registerRitual(imperfectRitual, imperfectRitual.getName());
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@ -72,7 +85,7 @@ public class ImperfectRitualRegistry
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{
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try
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{
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return true;
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return enabledRituals.get(imperfectRitual);
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} catch (NullPointerException e)
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{
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BloodMagicAPI.getLogger().error("Invalid Imperfect Ritual was called");
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@ -80,6 +93,10 @@ public class ImperfectRitualRegistry
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}
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}
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public static boolean ritualEnabled(String id) {
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return ritualEnabled(getRitualForId(id));
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}
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public static BiMap<String, ImperfectRitual> getRegistry()
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{
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return HashBiMap.create(registry);
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@ -28,7 +28,7 @@ public class RitualRegistry
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* @param id
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* - The ID for the ritual. Cannot be duplicated.
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*/
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public static void registerRitual(Ritual ritual, String id)
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public static void registerRitual(Ritual ritual, String id, boolean enabled)
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{
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if (ritual != null)
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{
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@ -37,11 +37,27 @@ public class RitualRegistry
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else
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{
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registry.put(id, ritual);
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enabledRituals.put(ritual, enabled);
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orderedIdList.add(id);
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}
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}
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}
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public static void registerRitual(Ritual ritual, boolean enabled)
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{
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registerRitual(ritual, ritual.getName(), enabled);
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}
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public static void registerRitual(Ritual ritual, String id)
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{
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registerRitual(ritual, id, true);
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}
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public static void registerRitual(Ritual ritual)
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{
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registerRitual(ritual, ritual.getName());
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}
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public static Ritual getRitualForId(String id)
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{
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Ritual ritual = registry.get(id);
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@ -67,7 +83,7 @@ public class RitualRegistry
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{
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try
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{
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return true;
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return enabledRituals.get(ritual);
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} catch (NullPointerException e)
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{
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BloodMagicAPI.getLogger().error("Invalid Ritual was called");
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@ -75,6 +91,10 @@ public class RitualRegistry
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}
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}
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public static boolean ritualEnabled(String id) {
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return ritualEnabled(getRitualForId(id));
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}
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public static BiMap<String, Ritual> getRegistry()
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{
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return HashBiMap.create(registry);
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@ -1,23 +1,16 @@
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package WayofTime.bloodmagic.api.util.helper;
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import java.io.File;
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import java.net.URL;
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import java.util.ArrayList;
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import java.util.Map;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.world.World;
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import net.minecraftforge.common.config.Configuration;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.registry.ImperfectRitualRegistry;
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import WayofTime.bloodmagic.api.registry.RitualRegistry;
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import WayofTime.bloodmagic.api.ritual.IRitualStone;
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import WayofTime.bloodmagic.api.ritual.Ritual;
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import WayofTime.bloodmagic.api.ritual.RitualComponent;
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import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual;
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public class RitualHelper
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{
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@ -116,72 +109,4 @@ public class RitualHelper
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return true;
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}
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public static void checkImperfectRituals(Configuration config, String packageName, String category)
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{
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checkRituals(config, packageName, category, ImperfectRitual.class, ImperfectRitualRegistry.enabledRituals);
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}
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public static void checkRituals(Configuration config, String packageName, String category)
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{
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checkRituals(config, packageName, category, Ritual.class, RitualRegistry.enabledRituals);
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}
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/**
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* Adds your Ritual to the {@link RitualRegistry#enabledRituals} Map. This
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* is used to determine whether your effect is enabled or not.
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*
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* The config option will be created as {@code B:ClassName=true}.
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*
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* Should be safe to modify at any point.
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*
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* @param config
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* - Your mod's Forge {@link Configuration} object.
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* @param packageName
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* - The package your Rituals are located in.
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* @param category
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* - The config category to write to.
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*/
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@SuppressWarnings("unchecked")
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private static void checkRituals(Configuration config, String packageName, String category, Class ritualClass, Map enabledMap)
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{
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String name = packageName;
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if (!name.startsWith("/"))
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name = "/" + name;
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name = name.replace('.', '/');
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URL url = BloodMagic.class.getResource(name);
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File directory = new File(url.getFile());
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if (directory.exists())
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{
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String[] files = directory.list();
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for (String file : files)
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{
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if (file.endsWith(".class"))
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{
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String className = file.substring(0, file.length() - 6);
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try
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{
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Object o = Class.forName(packageName + "." + className).newInstance();
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if (ritualClass.isInstance(o))
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enabledMap.put(ritualClass.cast(o), config.get(category, className, true).getBoolean());
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} catch (ClassNotFoundException e)
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{
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e.printStackTrace();
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} catch (InstantiationException e)
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{
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e.printStackTrace();
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} catch (IllegalAccessException e)
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{
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e.printStackTrace();
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}
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}
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}
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}
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}
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}
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