Huge commit for the Pull-Request.

Added a lot of things:
- Blood Tank
- Teleposition Sigil
- Transposition Sigil
- Cobblestone/Netherrack/Obisidian generation Ritual
- Tree Cutter Ritual
- Pump Ritual
- Altar Builder Ritual
- Block Placing Ritual
- Portal Ritual
- Teleportation System and API Components
- Cross pattern Area Descriptor
- Two reagents and their textures for the sigils’ crafting

Fixed:
- Teleposer not teleporting entities correctly

And probably other things I forgot!
This commit is contained in:
Tombenpotter 2016-02-18 17:25:11 +01:00
parent d947f23696
commit 7e8aec8652
53 changed files with 3031 additions and 372 deletions

View file

@ -0,0 +1,113 @@
package WayofTime.bloodmagic.ritual;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.*;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import net.minecraft.block.BlockLiquid;
import net.minecraft.init.Blocks;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.IFluidHandler;
import java.util.ArrayList;
import java.util.Iterator;
public class RitualPump extends Ritual
{
public static final String PUMP_RANGE = "pumpRange";
private ArrayList<BlockPos> liquidsCache;
private Iterator<BlockPos> blockPosIterator;
private boolean cached = false;
private BlockPos currentPos;
public RitualPump()
{
super("ritualPump", 0, 500, "ritual." + Constants.Mod.MODID + ".pumpRitual");
addBlockRange(PUMP_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-16, -16, -16), new BlockPos(17, 17, 17)));
liquidsCache = new ArrayList<BlockPos>();
}
@Override
public void performRitual(IMasterRitualStone masterRitualStone)
{
World world = masterRitualStone.getWorldObj();
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner());
int currentEssence = network.getCurrentEssence();
TileEntity tileEntity = world.getTileEntity(masterRitualStone.getBlockPos().up());
if (currentEssence < getRefreshCost())
{
network.causeNauseaToPlayer();
return;
}
if (tileEntity != null && tileEntity instanceof IFluidHandler)
{
IFluidHandler fluidHandler = (IFluidHandler) tileEntity;
if (!cached || liquidsCache.isEmpty())
{
if (fluidHandler.drain(EnumFacing.DOWN, 1000, false) != null)
{
FluidStack fluidStack = fluidHandler.drain(EnumFacing.DOWN, 1000, false);
for (BlockPos blockPos : getBlockRange(PUMP_RANGE).getContainedPositions(masterRitualStone.getBlockPos()))
{
if (!liquidsCache.contains(blockPos))
{
if (!world.isAirBlock(blockPos) && world.getBlockState(blockPos).getBlock() == fluidStack.getFluid().getBlock() && world.getBlockState(blockPos).getValue(BlockLiquid.LEVEL) == 0)
{
liquidsCache.add(blockPos);
}
}
}
}
cached = true;
blockPosIterator = liquidsCache.iterator();
}
if (blockPosIterator.hasNext())
{
network.syphon(getRefreshCost());
currentPos = blockPosIterator.next();
fluidHandler.fill(EnumFacing.DOWN, fluidHandler.drain(EnumFacing.DOWN, 1000, false), true);
world.setBlockState(currentPos, Blocks.stone.getDefaultState());
blockPosIterator.remove();
}
}
}
@Override
public int getRefreshCost()
{
return 25;
}
@Override
public ArrayList<RitualComponent> getComponents()
{
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
addRune(components, 1, 0, 1, EnumRuneType.WATER);
addRune(components, 1, 0, -1, EnumRuneType.EARTH);
addRune(components, -1, 0, -1, EnumRuneType.AIR);
addRune(components, -1, 0, 1, EnumRuneType.FIRE);
addCornerRunes(components, 1, 1, EnumRuneType.DUSK);
return components;
}
@Override
public Ritual getNewCopy()
{
return new RitualPump();
}
}