Huge commit for the Pull-Request.

Added a lot of things:
- Blood Tank
- Teleposition Sigil
- Transposition Sigil
- Cobblestone/Netherrack/Obisidian generation Ritual
- Tree Cutter Ritual
- Pump Ritual
- Altar Builder Ritual
- Block Placing Ritual
- Portal Ritual
- Teleportation System and API Components
- Cross pattern Area Descriptor
- Two reagents and their textures for the sigils’ crafting

Fixed:
- Teleposer not teleporting entities correctly

And probably other things I forgot!
This commit is contained in:
Tombenpotter 2016-02-18 17:25:11 +01:00
parent d947f23696
commit 7e8aec8652
53 changed files with 3031 additions and 372 deletions

View file

@ -0,0 +1,117 @@
package WayofTime.bloodmagic.ritual;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.*;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.item.ItemComponent;
import WayofTime.bloodmagic.tile.TileAlchemyArray;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import java.util.ArrayList;
public class RitualCobblestone extends Ritual
{
public static final String COBBLESTONE_RANGE = "cobblestoneRange";
public RitualCobblestone()
{
super("ritualCobblestone", 0, 500, "ritual." + Constants.Mod.MODID + ".cobblestoneRitual");
addBlockRange(COBBLESTONE_RANGE, new AreaDescriptor.Cross(new BlockPos(0, 1, 0), 1));
}
@Override
public void performRitual(IMasterRitualStone masterRitualStone)
{
World world = masterRitualStone.getWorldObj();
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner());
int currentEssence = network.getCurrentEssence();
TileEntity tileEntity = world.getTileEntity(masterRitualStone.getBlockPos().up());
Block block = Blocks.cobblestone;
if (currentEssence < getRefreshCost())
{
network.causeNauseaToPlayer();
return;
}
int maxEffects = currentEssence / getRefreshCost();
int totalEffects = 0;
AreaDescriptor cobblestoneRange = getBlockRange(COBBLESTONE_RANGE);
if (tileEntity != null && tileEntity instanceof TileAlchemyArray)
{
TileAlchemyArray alchemyArray = (TileAlchemyArray) tileEntity;
if (alchemyArray.getStackInSlot(0) != null && alchemyArray.getStackInSlot(0).getItem() instanceof ItemComponent)
{
switch (alchemyArray.getStackInSlot(0).getItemDamage())
{
case 0:
block = Blocks.obsidian;
alchemyArray.decrStackSize(0, 1);
world.setBlockToAir(alchemyArray.getPos());
break;
case 1:
block = Blocks.netherrack;
alchemyArray.decrStackSize(0, 1);
world.setBlockToAir(alchemyArray.getPos());
break;
/*
case 4:
block = Blocks.end_stone;
alchemyArray.decrStackSize(0, 1);
world.setBlockToAir(alchemyArray.getPos());
break;
*/
default:
break;
}
}
}
for (BlockPos blockPos : cobblestoneRange.getContainedPositions(masterRitualStone.getBlockPos()))
{
if (world.isAirBlock(blockPos))
{
world.setBlockState(blockPos, block.getDefaultState());
totalEffects++;
}
if (totalEffects >= maxEffects)
{
break;
}
}
network.syphon(getRefreshCost() * totalEffects);
}
@Override
public int getRefreshCost()
{
return 25;
}
@Override
public ArrayList<RitualComponent> getComponents()
{
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
this.addCornerRunes(components, 1, 1, EnumRuneType.FIRE);
this.addParallelRunes(components, 1, 0, EnumRuneType.WATER);
return components;
}
@Override
public Ritual getNewCopy()
{
return new RitualCobblestone();
}
}