Huge commit for the Pull-Request.

Added a lot of things:
- Blood Tank
- Teleposition Sigil
- Transposition Sigil
- Cobblestone/Netherrack/Obisidian generation Ritual
- Tree Cutter Ritual
- Pump Ritual
- Altar Builder Ritual
- Block Placing Ritual
- Portal Ritual
- Teleportation System and API Components
- Cross pattern Area Descriptor
- Two reagents and their textures for the sigils’ crafting

Fixed:
- Teleposer not teleporting entities correctly

And probably other things I forgot!
This commit is contained in:
Tombenpotter 2016-02-18 17:25:11 +01:00
parent d947f23696
commit 7e8aec8652
53 changed files with 3031 additions and 372 deletions

View file

@ -1,57 +1,18 @@
package WayofTime.bloodmagic.registry;
import net.minecraft.block.Block;
import net.minecraft.item.ItemBlock;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.ConfigHandler;
import WayofTime.bloodmagic.api.BloodMagicAPI;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.block.BlockAlchemyArray;
import WayofTime.bloodmagic.block.BlockAltar;
import WayofTime.bloodmagic.block.BlockBloodLight;
import WayofTime.bloodmagic.block.BlockBloodRune;
import WayofTime.bloodmagic.block.BlockBloodStoneBrick;
import WayofTime.bloodmagic.block.BlockCrystal;
import WayofTime.bloodmagic.block.BlockDemonCrucible;
import WayofTime.bloodmagic.block.BlockIncenseAltar;
import WayofTime.bloodmagic.block.BlockInputRoutingNode;
import WayofTime.bloodmagic.block.BlockItemRoutingNode;
import WayofTime.bloodmagic.block.BlockLifeEssence;
import WayofTime.bloodmagic.block.BlockMasterRoutingNode;
import WayofTime.bloodmagic.block.BlockOutputRoutingNode;
import WayofTime.bloodmagic.block.BlockPath;
import WayofTime.bloodmagic.block.BlockPedestal;
import WayofTime.bloodmagic.block.BlockPhantom;
import WayofTime.bloodmagic.block.BlockRitualController;
import WayofTime.bloodmagic.block.BlockRitualStone;
import WayofTime.bloodmagic.block.BlockSoulForge;
import WayofTime.bloodmagic.block.BlockSpectral;
import WayofTime.bloodmagic.block.BlockTeleposer;
import WayofTime.bloodmagic.item.block.ItemBlockBloodRune;
import WayofTime.bloodmagic.item.block.ItemBlockBloodStoneBrick;
import WayofTime.bloodmagic.item.block.ItemBlockCrystal;
import WayofTime.bloodmagic.item.block.ItemBlockPath;
import WayofTime.bloodmagic.item.block.ItemBlockPedestal;
import WayofTime.bloodmagic.item.block.ItemBlockRitualController;
import WayofTime.bloodmagic.item.block.ItemBlockRitualStone;
import WayofTime.bloodmagic.tile.TileAlchemyArray;
import WayofTime.bloodmagic.tile.TileAltar;
import WayofTime.bloodmagic.tile.TileDemonCrucible;
import WayofTime.bloodmagic.tile.TileImperfectRitualStone;
import WayofTime.bloodmagic.tile.TileIncenseAltar;
import WayofTime.bloodmagic.tile.TileMasterRitualStone;
import WayofTime.bloodmagic.tile.TilePhantomBlock;
import WayofTime.bloodmagic.tile.TilePlinth;
import WayofTime.bloodmagic.tile.TileSoulForge;
import WayofTime.bloodmagic.tile.TileSpectralBlock;
import WayofTime.bloodmagic.tile.TileTeleposer;
import WayofTime.bloodmagic.tile.routing.TileInputRoutingNode;
import WayofTime.bloodmagic.tile.routing.TileItemRoutingNode;
import WayofTime.bloodmagic.tile.routing.TileMasterRoutingNode;
import WayofTime.bloodmagic.tile.routing.TileOutputRoutingNode;
import WayofTime.bloodmagic.block.*;
import WayofTime.bloodmagic.item.block.*;
import WayofTime.bloodmagic.tile.*;
import WayofTime.bloodmagic.tile.routing.*;
import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
import net.minecraft.block.Block;
import net.minecraft.item.ItemBlock;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry;
public class ModBlocks
{
@ -60,7 +21,7 @@ public class ModBlocks
public static Block ritualController;
public static Block ritualStone;
public static Block bloodLight;
// public static Block testSpellBlock;
// public static Block testSpellBlock;
public static Block pedestal;
public static Block teleposer;
public static Block alchemyArray;
@ -81,6 +42,9 @@ public class ModBlocks
public static Block outputRoutingNode;
public static Block itemRoutingNode;
public static Block dimensionalPortal;
public static Block bloodTank;
public static void init()
{
FluidRegistry.registerFluid(BlockLifeEssence.getLifeEssence());
@ -107,6 +71,9 @@ public class ModBlocks
pathBlock = registerBlock(new BlockPath(), ItemBlockPath.class);
demonCrucible = registerBlock(new BlockDemonCrucible());
dimensionalPortal = registerBlock(new BlockDimensionalPortal());
bloodTank = registerBlock(new BlockBloodTank(), ItemBlockBloodTank.class);
// testSpellBlock = registerBlock(new BlockTestSpellBlock());
BloodMagicAPI.addToTeleposerBlacklist(inputRoutingNode);
@ -133,6 +100,9 @@ public class ModBlocks
GameRegistry.registerTileEntity(TileItemRoutingNode.class, Constants.Mod.MODID + ":" + TileItemRoutingNode.class.getSimpleName());
GameRegistry.registerTileEntity(TileIncenseAltar.class, Constants.Mod.MODID + ":" + TileIncenseAltar.class.getSimpleName());
GameRegistry.registerTileEntity(TileDemonCrucible.class, Constants.Mod.MODID + ":" + TileDemonCrucible.class.getSimpleName());
GameRegistry.registerTileEntity(TileDimensionalPortal.class, Constants.Mod.MODID + ":" + TileDimensionalPortal.class.getSimpleName());
GameRegistry.registerTileEntity(TileBloodTank.class, Constants.Mod.MODID + ":" + TileBloodTank.class.getSimpleName());
}
public static void initRenders()
@ -181,6 +151,8 @@ public class ModBlocks
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pathBlock), 5);
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pathBlock), 6);
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pathBlock), 7);
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(dimensionalPortal));
}
private static Block registerBlock(Block block, Class<? extends ItemBlock> itemBlock, String name)