Huge commit for the Pull-Request.
Added a lot of things: - Blood Tank - Teleposition Sigil - Transposition Sigil - Cobblestone/Netherrack/Obisidian generation Ritual - Tree Cutter Ritual - Pump Ritual - Altar Builder Ritual - Block Placing Ritual - Portal Ritual - Teleportation System and API Components - Cross pattern Area Descriptor - Two reagents and their textures for the sigils’ crafting Fixed: - Teleposer not teleporting entities correctly And probably other things I forgot!
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53 changed files with 3031 additions and 372 deletions
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@ -89,7 +89,7 @@ public class BlockRitualController extends BlockStringContainer
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TileEntity tile = world.getTileEntity(pos);
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IBlockState state = world.getBlockState(pos);
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if (state.getBlock() == this && getMetaFromState(state) == 0 && tile instanceof TileMasterRitualStone)
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if (getMetaFromState(state) == 0 && tile instanceof TileMasterRitualStone)
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((TileMasterRitualStone) tile).stopRitual(Ritual.BreakType.EXPLOSION);
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}
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