Way being picky.
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303 changed files with 622 additions and 311 deletions
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@ -25,7 +25,8 @@ import java.io.ByteArrayOutputStream;
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import java.io.DataOutputStream;
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import java.io.IOException;
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public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFluidHandler {
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public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFluidHandler
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{
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private ItemStack[] inv;
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private int resultID;
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private int resultDamage;
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@ -4,7 +4,8 @@ import WayofTime.alchemicalWizardry.common.PacketHandler;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.packet.Packet;
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public class TEConduit extends TEOrientable {
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public class TEConduit extends TEOrientable
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{
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@Override
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public void readFromNBT(NBTTagCompound par1NBTTagCompound)
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{
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@ -9,7 +9,8 @@ import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntitySkull;
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import net.minecraft.world.World;
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public class TEHomHeart extends TileEntity {
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public class TEHomHeart extends TileEntity
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{
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public boolean canCastSpell(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
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{
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return true;
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@ -3,7 +3,8 @@ package WayofTime.alchemicalWizardry.common.tileEntity;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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public class TEHomHeartRenderer extends TileEntitySpecialRenderer {
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public class TEHomHeartRenderer extends TileEntitySpecialRenderer
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{
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@Override
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public void renderTileEntityAt(TileEntity tileentity, double d0, double d1, double d2, float f)
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{
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@ -2,7 +2,8 @@ package WayofTime.alchemicalWizardry.common.tileEntity;
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import net.minecraft.tileentity.TileEntity;
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public class TEImperfectRitualStone extends TileEntity {
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public class TEImperfectRitualStone extends TileEntity
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{
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public TEImperfectRitualStone()
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{
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// TODO Auto-generated constructor stub
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@ -8,7 +8,8 @@ import net.minecraft.server.MinecraftServer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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public class TEMasterStone extends TileEntity {
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public class TEMasterStone extends TileEntity
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{
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private int currentRitual;
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private boolean isActive;
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private String owner;
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@ -5,7 +5,8 @@ import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.ForgeDirection;
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public class TEOrientable extends TileEntity implements IOrientable {
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public class TEOrientable extends TileEntity implements IOrientable
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{
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protected ForgeDirection inputFace;
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protected ForgeDirection outputFace;
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@ -11,7 +11,8 @@ import net.minecraft.nbt.NBTTagList;
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import net.minecraft.network.packet.Packet;
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import net.minecraft.tileentity.TileEntity;
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public class TEPedestal extends TileEntity implements IInventory {
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public class TEPedestal extends TileEntity implements IInventory
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{
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private ItemStack[] inv;
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private int resultID;
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private int resultDamage;
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@ -21,7 +21,8 @@ import net.minecraftforge.oredict.OreDictionary;
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import java.util.ArrayList;
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import java.util.List;
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public class TEPlinth extends TileEntity implements IInventory {
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public class TEPlinth extends TileEntity implements IInventory
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{
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private ItemStack[] inv;
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private boolean isActive;
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@ -9,7 +9,8 @@ import net.minecraft.nbt.NBTTagList;
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import net.minecraft.network.packet.Packet;
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import net.minecraft.tileentity.TileEntity;
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public class TESocket extends TileEntity implements IInventory {
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public class TESocket extends TileEntity implements IInventory
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{
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private ItemStack[] inv;
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private int resultID;
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private int resultDamage;
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@ -18,7 +18,8 @@ import net.minecraft.world.World;
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import java.util.Iterator;
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import java.util.List;
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public class TETeleposer extends TileEntity implements IInventory {
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public class TETeleposer extends TileEntity implements IInventory
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{
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private ItemStack[] inv;
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private int resultID;
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private int resultDamage;
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@ -20,7 +20,8 @@ import java.io.ByteArrayOutputStream;
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import java.io.DataOutputStream;
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import java.io.IOException;
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public class TEWritingTable extends TileEntity implements IInventory {
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public class TEWritingTable extends TileEntity implements IInventory
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{
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private ItemStack[] inv;
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private int progress;
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private int progressNeeded = 100;
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@ -7,7 +7,8 @@ import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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public class ContainerAltar extends Container {
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public class ContainerAltar extends Container
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{
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protected TEAltar tileEntity;
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public ContainerAltar(InventoryPlayer inventoryPlayer, TEAltar te)
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@ -7,7 +7,8 @@ import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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public class ContainerTeleposer extends Container {
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public class ContainerTeleposer extends Container
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{
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protected TETeleposer tileEntity;
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public ContainerTeleposer(InventoryPlayer inventoryPlayer, TETeleposer te)
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@ -7,7 +7,8 @@ import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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public class ContainerWritingTable extends Container {
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public class ContainerWritingTable extends Container
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{
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protected TEWritingTable tileEntity;
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public ContainerWritingTable(InventoryPlayer inventoryPlayer, TEWritingTable te)
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@ -9,7 +9,8 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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public class GuiHandler implements IGuiHandler {
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public class GuiHandler implements IGuiHandler
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{
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//returns an instance of the Container you made earlier
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@Override
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public Object getServerGuiElement(int id, EntityPlayer player, World world, int x, int y, int z)
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@ -9,7 +9,8 @@ import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.StatCollector;
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import org.lwjgl.opengl.GL11;
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public class GuiTeleposer extends GuiContainer {
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public class GuiTeleposer extends GuiContainer
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{
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public GuiTeleposer(InventoryPlayer inventoryPlayer, TETeleposer tileEntity)
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{
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//the container is instanciated and passed to the superclass for handling
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@ -9,7 +9,8 @@ import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.StatCollector;
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import org.lwjgl.opengl.GL11;
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public class GuiWritingTable extends GuiContainer {
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public class GuiWritingTable extends GuiContainer
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{
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public GuiWritingTable(InventoryPlayer inventoryPlayer, TEWritingTable tileEntity)
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{
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//the container is instanciated and passed to the superclass for handling
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