Way being picky.
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303 changed files with 622 additions and 311 deletions
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@ -11,7 +11,8 @@ import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL12;
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@SideOnly(Side.CLIENT)
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public class RenderEnergyBlastProjectile extends Render {
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public class RenderEnergyBlastProjectile extends Render
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{
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public void doRenderEnergyBlastProjectile(EnergyBlastProjectile entityShot, double par2, double par4, double par6, float par8, float par9)
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{
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GL11.glPushMatrix();
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