Way being picky.
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303 changed files with 622 additions and 311 deletions
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@ -23,7 +23,8 @@ import net.minecraft.pathfinding.PathEntity;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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public class EntityBileDemon extends EntityDemon {
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public class EntityBileDemon extends EntityDemon
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{
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private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
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private static float maxTamedHealth = 100.0F;
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@ -25,7 +25,8 @@ import net.minecraft.pathfinding.PathEntity;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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public class EntityBoulderFist extends EntityDemon {
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public class EntityBoulderFist extends EntityDemon
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{
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//private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 40, 40, 15.0F);
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private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
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@ -11,7 +11,8 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.util.ChatMessageComponent;
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import net.minecraft.world.World;
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public class EntityDemon extends EntityTameable implements IDemon {
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public class EntityDemon extends EntityTameable implements IDemon
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{
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private boolean isAggro;
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private int demonID;
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@ -9,7 +9,8 @@ import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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public class EntityEarthElemental extends EntityElemental implements IMob {
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public class EntityEarthElemental extends EntityElemental implements IMob
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{
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public EntityEarthElemental(World world)
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{
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super(world, AlchemicalWizardry.entityEarthElementalID);
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@ -28,7 +28,8 @@ import net.minecraft.world.World;
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import java.util.List;
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public class EntityElemental extends EntityDemon {
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public class EntityElemental extends EntityDemon
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{
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//private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 40, 40, 15.0F);
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private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
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@ -23,7 +23,8 @@ import net.minecraft.pathfinding.PathEntity;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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public class EntityFallenAngel extends EntityDemon implements IRangedAttackMob, Player {
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public class EntityFallenAngel extends EntityDemon implements IRangedAttackMob, Player
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{
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private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 40, 40, 15.0F);
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private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
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@ -7,7 +7,8 @@ import net.minecraft.entity.monster.IMob;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.world.World;
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public class EntityFireElemental extends EntityElemental implements IMob {
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public class EntityFireElemental extends EntityElemental implements IMob
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{
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public EntityFireElemental(World world)
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{
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super(world, AlchemicalWizardry.entityFireElementalID);
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@ -9,7 +9,8 @@ import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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public class EntityHolyElemental extends EntityElemental implements IMob {
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public class EntityHolyElemental extends EntityElemental implements IMob
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{
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public EntityHolyElemental(World world)
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{
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super(world, AlchemicalWizardry.entityHolyElementalID);
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@ -23,7 +23,8 @@ import net.minecraft.pathfinding.PathEntity;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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public class EntityIceDemon extends EntityDemon implements IRangedAttackMob {
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public class EntityIceDemon extends EntityDemon implements IRangedAttackMob
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{
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private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 30, 50, 15.0F);
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private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
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@ -24,7 +24,8 @@ import net.minecraft.pathfinding.PathEntity;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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public class EntityLowerGuardian extends EntityDemon {
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public class EntityLowerGuardian extends EntityDemon
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{
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private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
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private static float maxTamedHealth = 50.0F;
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@ -25,7 +25,8 @@ import net.minecraft.pathfinding.PathEntity;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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public class EntityShade extends EntityDemon {
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public class EntityShade extends EntityDemon
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{
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//private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 40, 40, 15.0F);
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private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
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@ -8,7 +8,8 @@ import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.world.World;
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public class EntityShadeElemental extends EntityElemental implements IMob {
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public class EntityShadeElemental extends EntityElemental implements IMob
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{
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public EntityShadeElemental(World world)
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{
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super(world, AlchemicalWizardry.entityShadeElementalID);
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@ -23,7 +23,8 @@ import net.minecraft.pathfinding.PathEntity;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackMob, Player {
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public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackMob, Player
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{
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private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 25, 25, 15.0F);
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private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
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@ -7,7 +7,8 @@ import net.minecraft.entity.monster.IMob;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.world.World;
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public class EntityWaterElemental extends EntityElemental implements IMob {
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public class EntityWaterElemental extends EntityElemental implements IMob
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{
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public EntityWaterElemental(World world)
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{
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super(world, AlchemicalWizardry.entityWaterElementalID);
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@ -23,7 +23,8 @@ import net.minecraft.pathfinding.PathEntity;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackMob, Player {
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public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackMob, Player
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{
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private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 40, 40, 15.0F);
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private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
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