Reverted changes to Living Armour - waiting on change to Forge's armour to balance properly.
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2 changed files with 11 additions and 15 deletions
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@ -602,10 +602,6 @@ public class EventHandler
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{
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EntityPlayer attackedPlayer = (EntityPlayer) attackedEntity;
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System.out.println("Damage: " + event.getAmount());
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System.out.println("New damage: " + net.minecraftforge.common.ISpecialArmor.ArmorProperties.applyArmor(attackedPlayer, attackedPlayer.inventory.armorInventory, event.getSource(), event.getAmount()));
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// Living Armor Handling
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if (LivingArmour.hasFullSet(attackedPlayer))
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{
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