Clean up TE implementations
Offload some work to base classes that provide some helpers TODO: Implementations for Inventories (using caps) and ticking tiles with inventories.
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23 changed files with 280 additions and 493 deletions
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@ -33,17 +33,17 @@ public class TileSoulForge extends TileInventory implements ITickable, IDemonWil
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}
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@Override
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public void readFromNBT(NBTTagCompound tag)
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public void deserialize(NBTTagCompound tag)
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{
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super.readFromNBT(tag);
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super.deserialize(tag);
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burnTime = tag.getInteger(Constants.NBT.SOUL_FORGE_BURN);
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}
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@Override
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public NBTTagCompound writeToNBT(NBTTagCompound tag)
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public NBTTagCompound serialize(NBTTagCompound tag)
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{
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super.writeToNBT(tag);
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super.serialize(tag);
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tag.setInteger(Constants.NBT.SOUL_FORGE_BURN, burnTime);
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return tag;
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