Clean up TE implementations

Offload some work to base classes that provide some helpers

TODO: Implementations for Inventories (using caps) and ticking tiles with inventories.
This commit is contained in:
Nicholas Ignoffo 2016-09-07 17:46:06 -07:00
parent 4d331aa758
commit 798bad5583
23 changed files with 280 additions and 493 deletions

View file

@ -1,6 +1,6 @@
package WayofTime.bloodmagic.tile;
import net.minecraft.block.state.IBlockState;
import WayofTime.bloodmagic.tile.base.TileBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
@ -8,24 +8,17 @@ import net.minecraft.inventory.InventoryHelper;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.play.server.SPacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.wrapper.InvWrapper;
import net.minecraftforge.items.wrapper.SidedInvWrapper;
import WayofTime.bloodmagic.util.helper.TextHelper;
public class TileInventory extends TileEntity implements IInventory
public class TileInventory extends TileBase implements IInventory
{
protected int[] syncedSlots = new int[0];
protected ItemStack[] inventory;
@ -53,7 +46,7 @@ public class TileInventory extends TileEntity implements IInventory
}
@Override
public void readFromNBT(NBTTagCompound tagCompound)
public void deserialize(NBTTagCompound tagCompound)
{
super.readFromNBT(tagCompound);
NBTTagList tags = tagCompound.getTagList("Items", 10);
@ -75,7 +68,7 @@ public class TileInventory extends TileEntity implements IInventory
}
@Override
public NBTTagCompound writeToNBT(NBTTagCompound tagCompound)
public NBTTagCompound serialize(NBTTagCompound tagCompound)
{
super.writeToNBT(tagCompound);
NBTTagList tags = new NBTTagList();
@ -95,40 +88,6 @@ public class TileInventory extends TileEntity implements IInventory
return tagCompound;
}
@Override
public SPacketUpdateTileEntity getUpdatePacket()
{
NBTTagCompound nbt = new NBTTagCompound();
writeToNBT(nbt);
return new SPacketUpdateTileEntity(getPos(), -999, nbt);
}
@Override
@SideOnly(Side.CLIENT)
public void onDataPacket(NetworkManager net, SPacketUpdateTileEntity pkt)
{
super.onDataPacket(net, pkt);
readFromNBT(pkt.getNbtCompound());
}
@Override
public NBTTagCompound getUpdateTag()
{
return writeToNBT(new NBTTagCompound());
}
@Override
public void handleUpdateTag(NBTTagCompound tag)
{
readFromNBT(tag);
}
@Override
public boolean shouldRefresh(World world, BlockPos pos, IBlockState oldState, IBlockState newState)
{
return oldState.getBlock() != newState.getBlock();
}
public void dropItems()
{
InventoryHelper.dropInventoryItems(getWorld(), getPos(), this);