Move binding back to PIE

BM will now only load with Forge 1840+ as that is the version that PIE was re-implemented. Set dependency to avoid crashes. Also updated JEI version so it wouldn't crash with new Forge.
This commit is contained in:
Nick 2016-04-04 19:23:06 -07:00
parent b0b61798fe
commit 794ac6a7a2
8 changed files with 26 additions and 126 deletions

View file

@ -3,7 +3,6 @@ package WayofTime.bloodmagic.item;
import java.util.ArrayList;
import java.util.List;
import WayofTime.bloodmagic.api.DinnerBeforeDessert;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.ItemMeshDefinition;
import net.minecraft.entity.EntityLivingBase;
@ -54,8 +53,6 @@ public class ItemBoundSword extends ItemSword implements IBindable, IActivatable
@Override
public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand)
{
DinnerBeforeDessert.bindMe(world, player, stack);
if (player.isSneaking())
setActivatedState(stack, !getActivated(stack));